diff --git a/.gitignore b/.gitignore index cb56409c939..0a3cf26c1ab 100644 --- a/.gitignore +++ b/.gitignore @@ -310,3 +310,4 @@ Resources/MapImages # Changelog package lock package-lock.json Resources/.vscode/settings.json + diff --git a/Resources/Prototypes/_Crescent/Entities/Objects/Ammunition/New_Ammo/fullsize.yml b/Resources/Prototypes/_Crescent/Entities/Objects/Ammunition/New_Ammo/fullsize.yml index 81b3a84aeee..71e8cd5ead8 100644 --- a/Resources/Prototypes/_Crescent/Entities/Objects/Ammunition/New_Ammo/fullsize.yml +++ b/Resources/Prototypes/_Crescent/Entities/Objects/Ammunition/New_Ammo/fullsize.yml @@ -27,7 +27,7 @@ - type: Projectile damage: types: - Piercing: 1000 # i just hit the juckport + Piercing: 45 # i just hit the juckport harmorPenetration: 30 stoppingPower: 4 @@ -169,7 +169,7 @@ - type: Projectile damage: types: - Piercing: 1000 # i just hit the juckport + Piercing: 45 # i just hit the juckport harmorPenetration: 30 stoppingPower: 4 @@ -282,7 +282,7 @@ - type: Projectile damage: types: - Piercing: 1000 # i just hit the juckport + Piercing: 25 # i just hit the juckport harmorPenetration: 30 stoppingPower: 4 @@ -396,7 +396,7 @@ - type: Projectile damage: types: - Piercing: 1000 # i just hit the juckport + Piercing: 25 # i just hit the juckport harmorPenetration: 30 stoppingPower: 4 @@ -481,7 +481,7 @@ - type: Projectile damage: types: - Piercing: 1000 # i just hit the juckport + Piercing: 25 # i just hit the juckport harmorPenetration: 30 stoppingPower: 4 diff --git a/Resources/Prototypes/_Crescent/Entities/Objects/Ammunition/New_Ammo/intermediary.yml b/Resources/Prototypes/_Crescent/Entities/Objects/Ammunition/New_Ammo/intermediary.yml index 0ffe5689f12..6d7e38f932d 100644 --- a/Resources/Prototypes/_Crescent/Entities/Objects/Ammunition/New_Ammo/intermediary.yml +++ b/Resources/Prototypes/_Crescent/Entities/Objects/Ammunition/New_Ammo/intermediary.yml @@ -27,7 +27,7 @@ - type: Projectile damage: types: - Piercing: 1000 # i just hit the juckport + Piercing: 25 # i just hit the juckport harmorPenetration: 30 stoppingPower: 4 @@ -175,7 +175,7 @@ - type: Projectile damage: types: - Piercing: 1000 # i just hit the juckport + Piercing: 25 # i just hit the juckport harmorPenetration: 30 stoppingPower: 4 @@ -292,7 +292,7 @@ - type: Projectile damage: types: - Piercing: 1000 # i just hit the juckport + Piercing: 25 # i just hit the juckport harmorPenetration: 30 stoppingPower: 4 @@ -379,7 +379,7 @@ - type: Projectile damage: types: - Piercing: 1000 # i just hit the juckport + Piercing: 25 # i just hit the juckport harmorPenetration: 30 stoppingPower: 4 diff --git a/Resources/Prototypes/_Crescent/Entities/Objects/Ammunition/New_Ammo/large.yml b/Resources/Prototypes/_Crescent/Entities/Objects/Ammunition/New_Ammo/large.yml index 853f1f7e6e3..19dc16513d3 100644 --- a/Resources/Prototypes/_Crescent/Entities/Objects/Ammunition/New_Ammo/large.yml +++ b/Resources/Prototypes/_Crescent/Entities/Objects/Ammunition/New_Ammo/large.yml @@ -27,7 +27,7 @@ - type: Projectile damage: types: - Piercing: 1000 # i just hit the juckport + Piercing: 50 # i just hit the juckport harmorPenetration: 30 stoppingPower: 4 @@ -114,7 +114,7 @@ - type: Projectile damage: types: - Piercing: 1000 # i just hit the juckport + Piercing: 50 # i just hit the juckport harmorPenetration: 30 stoppingPower: 4 diff --git a/Resources/Prototypes/_Crescent/Entities/Objects/Ammunition/New_Ammo/magnum.yml b/Resources/Prototypes/_Crescent/Entities/Objects/Ammunition/New_Ammo/magnum.yml index b4eb8c26809..c047562da1f 100644 --- a/Resources/Prototypes/_Crescent/Entities/Objects/Ammunition/New_Ammo/magnum.yml +++ b/Resources/Prototypes/_Crescent/Entities/Objects/Ammunition/New_Ammo/magnum.yml @@ -27,7 +27,7 @@ - type: Projectile damage: types: - Piercing: 1000 # i just hit the juckport + Piercing: 25 # i just hit the juckport harmorPenetration: 30 stoppingPower: 4 @@ -114,7 +114,7 @@ - type: Projectile damage: types: - Piercing: 1000 # i just hit the juckport + Piercing: 25 # i just hit the juckport harmorPenetration: 30 stoppingPower: 4 @@ -260,7 +260,7 @@ - type: Projectile damage: types: - Piercing: 1000 # i just hit the juckport + Piercing: 25 # i just hit the juckport harmorPenetration: 30 stoppingPower: 4 diff --git a/Resources/Prototypes/_Crescent/Entities/Objects/Ammunition/New_Ammo/misc.yml b/Resources/Prototypes/_Crescent/Entities/Objects/Ammunition/New_Ammo/misc.yml index efc4891befb..f07967ca513 100644 --- a/Resources/Prototypes/_Crescent/Entities/Objects/Ammunition/New_Ammo/misc.yml +++ b/Resources/Prototypes/_Crescent/Entities/Objects/Ammunition/New_Ammo/misc.yml @@ -27,7 +27,7 @@ - type: Projectile damage: types: - Piercing: 1000 # i just hit the juckport + Piercing: 25 # i just hit the juckport harmorPenetration: 30 stoppingPower: 4 diff --git a/Resources/Prototypes/_Crescent/Entities/Objects/Ammunition/New_Ammo/pistol.yml b/Resources/Prototypes/_Crescent/Entities/Objects/Ammunition/New_Ammo/pistol.yml index b8ed3bb5c3f..9a7221b6fc0 100644 --- a/Resources/Prototypes/_Crescent/Entities/Objects/Ammunition/New_Ammo/pistol.yml +++ b/Resources/Prototypes/_Crescent/Entities/Objects/Ammunition/New_Ammo/pistol.yml @@ -27,7 +27,7 @@ - type: Projectile damage: types: - Piercing: 1000 # i just hit the juckport + Piercing: 18 # i just hit the juckport harmorPenetration: 30 stoppingPower: 4 @@ -143,7 +143,7 @@ - type: Projectile damage: types: - Piercing: 1000 # i just hit the juckport + Piercing: 15 # i just hit the juckport harmorPenetration: 30 stoppingPower: 4 @@ -288,7 +288,7 @@ - type: Projectile damage: types: - Piercing: 1000 # i just hit the juckport + Piercing: 20 # i just hit the juckport harmorPenetration: 30 stoppingPower: 4 @@ -404,7 +404,7 @@ - type: Projectile damage: types: - Piercing: 1000 # i just hit the juckport + Piercing: 18 # i just hit the juckport harmorPenetration: 30 stoppingPower: 4 @@ -520,7 +520,7 @@ - type: Projectile damage: types: - Piercing: 1000 # i just hit the juckport + Piercing: 15 # i just hit the juckport harmorPenetration: 30 stoppingPower: 4 diff --git a/Resources/Prototypes/_Crescent/Entities/Objects/Ammunition/New_Ammo/shotgun.yml b/Resources/Prototypes/_Crescent/Entities/Objects/Ammunition/New_Ammo/shotgun.yml index d08eab8d50f..5efb1156168 100644 --- a/Resources/Prototypes/_Crescent/Entities/Objects/Ammunition/New_Ammo/shotgun.yml +++ b/Resources/Prototypes/_Crescent/Entities/Objects/Ammunition/New_Ammo/shotgun.yml @@ -12,7 +12,7 @@ - Cartridge - CrescentCartridge_185Ga - type: CartridgeAmmo - proto: CrescentBullet_185Ga + proto: Crescent185gaPelletShotgunSpread - type: Sprite sprite: _Crescent/Objects/Weapons/Ammunition/New_Ammo/Casings/18.5Ga.rsi layers: @@ -28,7 +28,7 @@ - type: Projectile damage: types: - Piercing: 1000 # i just hit the juckport + Piercing: 10 # i just hit the juckport harmorPenetration: 30 stoppingPower: 4 @@ -95,7 +95,7 @@ zeroVisible: false - type: entity - id: CrescentBoxMagazine185Ga + id: CrescentBoxMagazine_185Ga name: "20-round magazine (18.5Ga)" parent: CrescentBaseMagazine abstract: False @@ -183,7 +183,7 @@ - type: Projectile damage: types: - Piercing: 1000 # i just hit the juckport + Piercing: 12 # i just hit the juckport harmorPenetration: 30 stoppingPower: 4 diff --git a/Resources/Prototypes/_Crescent/Entities/Objects/Weapons/NEW GUNS/CDT/lmgs.yml b/Resources/Prototypes/_Crescent/Entities/Objects/Weapons/NEW GUNS/CDT/lmgs.yml new file mode 100644 index 00000000000..7c930eb95a1 --- /dev/null +++ b/Resources/Prototypes/_Crescent/Entities/Objects/Weapons/NEW GUNS/CDT/lmgs.yml @@ -0,0 +1,58 @@ +- type: entity + name: CDT L60 7.62x51mm + parent: [BaseWeaponRifle, StreeCredRedeemable] + id: CrescentWeaponLMGL60 + description: l60 alcor top 10 tuff names + components: + - type: Item + shape: + - 0,0,4,1 + - type: Sprite + sprite: _Crescent/Objects/Weapons/Guns/New_Guns/LMG/L60.rsi + layers: + - state: base + map: ["enum.GunVisualLayers.Base"] + - state: mag-0 + map: ["enum.GunVisualLayers.Mag"] + - type: Clothing + sprite: _Crescent/Objects/Weapons/Guns/New_Guns/LMG/L60.rsi + - type: Gun + fireRate: 6 + soundGunshot: + collection: Lmg_1_Gunshots + - type: ItemSlots + slots: + gun_magazine: + name: Magazine + startingItem: CrescentBoxMagazine_762x51 + insertSound: /Audio/Weapons/Guns/MagIn/ltrifle_magin.ogg + ejectSound: /Audio/Weapons/Guns/MagOut/ltrifle_magout.ogg + priority: 2 + whitelist: + tags: + - CrescentBoxMagazine_762x51 + gun_chamber: + name: Chamber + startingItem: CrescentCartridge_762x51 + priority: 1 + whitelist: + tags: + - CrescentCartridge_762x51 + - type: ContainerContainer + containers: + gun_magazine: !type:ContainerSlot + gun_chamber: !type:ContainerSlot + - type: MagazineVisuals + magState: mag + steps: 1 + zeroVisible: true + - type: Appearance + - type: StaticPrice + price: 3000 + - type: ChamberMagazineAmmoProvider + soundRack: + path: /Audio/_Crescent/Weapons/Guns/conscript/rack.ogg + soundBoltOpened: + path: /Audio/_Crescent/Weapons/Guns/conscript/bolt_open.ogg + soundBoltClosed: + path: /Audio/_Crescent/Weapons/Guns/conscript/bolt_close.ogg diff --git a/Resources/Prototypes/_Crescent/Entities/Objects/Weapons/NEW GUNS/CDT/rifles.yml b/Resources/Prototypes/_Crescent/Entities/Objects/Weapons/NEW GUNS/CDT/rifles.yml new file mode 100644 index 00000000000..7cb1ddc0706 --- /dev/null +++ b/Resources/Prototypes/_Crescent/Entities/Objects/Weapons/NEW GUNS/CDT/rifles.yml @@ -0,0 +1,57 @@ +- type: entity + name: CDT C-2001 5.56x45mm + parent: [BaseWeaponRifle, StreeCredRedeemable] + id: CrescentWeaponRifleTypeC2001 + description: The C-2001 is Cyberdawn Technology's anwser to the Type-518, and is one of their best sellers as of yet. A simple core, with an enormously overengineered polymer frame wrapped around it, the C-2001 was designed with ergonomics above all else, and it shows. Sporting a slightly lower firerate to stop the polymer from melting, the C-2001 is a solid rifle, if you can afford the steep cost. + components: + - type: Item + shape: + - 0,0,4,1 + - type: Sprite + sprite: _Crescent/Objects/Weapons/Guns/New_Guns/RIFLE/C-2001.rsi + layers: + - state: base + map: ["enum.GunVisualLayers.Base"] + - state: mag-0 + map: ["enum.GunVisualLayers.Mag"] + - type: Clothing + sprite: _Crescent/Objects/Weapons/Guns/New_Guns/RIFLE/C-2001.rsi + - type: Gun + fireRate: 6 + selectedMode: FullAuto + availableModes: + - FullAuto + shotsPerBurst: 2 + burstFireRate: 10 + burstCooldown: 0.5 + soundGunshot: + collection: M16_Gunshots + - type: ItemSlots + slots: + gun_magazine: + name: Magazine + startingItem: CrescentMagazine_556x45 + insertSound: /Audio/Weapons/Guns/MagIn/ltrifle_magin.ogg + ejectSound: /Audio/Weapons/Guns/MagOut/ltrifle_magout.ogg + priority: 2 + whitelist: + tags: + - CrescentMagazine_556x45 + gun_chamber: + name: Chamber + startingItem: CrescentCartridge_556x45 + priority: 1 + whitelist: + tags: + - CrescentCartridge_556x45 + - type: ContainerContainer + containers: + gun_magazine: !type:ContainerSlot + gun_chamber: !type:ContainerSlot + - type: MagazineVisuals + magState: mag + steps: 1 + zeroVisible: true + - type: Appearance + - type: StaticPrice + price: 3000 diff --git a/Resources/Prototypes/_Crescent/Entities/Objects/Weapons/NEW GUNS/CDT/shotguns.yml b/Resources/Prototypes/_Crescent/Entities/Objects/Weapons/NEW GUNS/CDT/shotguns.yml new file mode 100644 index 00000000000..276c8ffdfde --- /dev/null +++ b/Resources/Prototypes/_Crescent/Entities/Objects/Weapons/NEW GUNS/CDT/shotguns.yml @@ -0,0 +1,30 @@ +- type: entity + name: CDT CBGG-L 12ga + parent: [BaseWeaponShotgun, BaseGunWieldable, StreeCredRedeemable] + id: CrescentWeaponShotgunCBGG-L + description: what a silly gun + components: + - type: Sprite + sprite: _Crescent/Objects/Weapons/Guns/New_Guns/SHOTGUN/CBGG-L.rsi + - type: Clothing + sprite: _Crescent/Objects/Weapons/Guns/New_Guns/SHOTGUN/CBGG-L.rsi + - type: GunRequiresWield + - type: Item + shape: + - 0,0,3,1 + - type: Gun + shotgunSpreadMultiplier: 1.25 + fireRate: 3 + soundGunshot: + collection: Shotgun_2_Gunshots + selectedMode: SemiAuto + availableModes: + - SemiAuto + - type: BallisticAmmoProvider + whitelist: + tags: + - CrescentCartridge_12Ga + capacity: 8 + autoCycle: false + proto: CrescentCartridge_12Ga + - type: ItemSlots diff --git a/Resources/Prototypes/_Crescent/Entities/Objects/Weapons/NEW GUNS/DSM/launcher.yml b/Resources/Prototypes/_Crescent/Entities/Objects/Weapons/NEW GUNS/DSM/launcher.yml new file mode 100644 index 00000000000..e69de29bb2d diff --git a/Resources/Prototypes/_Crescent/Entities/Objects/Weapons/NEW GUNS/DSM/lmgs.yml b/Resources/Prototypes/_Crescent/Entities/Objects/Weapons/NEW GUNS/DSM/lmgs.yml new file mode 100644 index 00000000000..c44be14ccee --- /dev/null +++ b/Resources/Prototypes/_Crescent/Entities/Objects/Weapons/NEW GUNS/DSM/lmgs.yml @@ -0,0 +1,62 @@ + +- type: entity + name: DSM TAsG-1900 5.56x45mm + parent: [BaseWeaponRifle, StreeCredRedeemable] + id: CrescentWeaponLMGTASG1900 + description: placeholder + components: + - type: Item + shape: + - 0,0,4,1 + - type: Sprite + sprite: _Crescent/Objects/Weapons/Guns/New_Guns/LMG/TASG-1900.rsi + layers: + - state: base + map: ["enum.GunVisualLayers.Base"] + - state: mag-0 + map: ["enum.GunVisualLayers.Mag"] + - type: Clothing + sprite: _Crescent/Objects/Weapons/Guns/New_Guns/LMG/TASG-1900.rsi + - type: Gun + fireRate: 6 + soundGunshot: + path: /Audio/_Crescent/Weapons/Guns/MG42/gunshot.ogg + soundEmpty: + path: /Audio/_Crescent/Weapons/Guns/MG42/empty.ogg + - type: ItemSlots + slots: + gun_magazine: + name: Magazine + startingItem: CrescentBoxMagazine_556x45 + insertSound: /Audio/_Crescent/Weapons/Guns/MG42/bolt_close.ogg + ejectSound: /Audio/_Crescent/Weapons/Guns/MG42/bolt_open.ogg + priority: 2 + whitelist: + tags: + - CrescentBoxMagazine_556x45 + gun_chamber: + name: Chamber + startingItem: CrescentCartridge_556x45 + priority: 1 + whitelist: + tags: + - CrescentCartridge_556x45 + - type: ChamberMagazineAmmoProvider + soundRack: + path: /Audio/_Crescent/Weapons/Guns/MG42/rack.ogg + soundBoltOpened: + path: /Audio/_Crescent/Weapons/Guns/MG42/bolt_open.ogg + soundBoltClosed: + path: /Audio/_Crescent/Weapons/Guns/MG42/bolt_close.ogg + - type: ContainerContainer + containers: + gun_magazine: !type:ContainerSlot + gun_chamber: !type:ContainerSlot + - type: MagazineVisuals + magState: mag + steps: 1 + zeroVisible: true + - type: Appearance + - type: StaticPrice + price: 3000 + diff --git a/Resources/Prototypes/_Crescent/Entities/Objects/Weapons/NEW GUNS/DSM/pistols.yml b/Resources/Prototypes/_Crescent/Entities/Objects/Weapons/NEW GUNS/DSM/pistols.yml new file mode 100644 index 00000000000..e69de29bb2d diff --git a/Resources/Prototypes/_Crescent/Entities/Objects/Weapons/NEW GUNS/DSM/rifles.yml b/Resources/Prototypes/_Crescent/Entities/Objects/Weapons/NEW GUNS/DSM/rifles.yml new file mode 100644 index 00000000000..681b5b630ec --- /dev/null +++ b/Resources/Prototypes/_Crescent/Entities/Objects/Weapons/NEW GUNS/DSM/rifles.yml @@ -0,0 +1,188 @@ + +- type: entity + name: DSM IPV-701 5.56x45mm + parent: [BaseWeaponRifle, StreeCredRedeemable] + id: CrescentWeaponRifleIPV701 + description: The standard issue rifle used by the Imperial Army and Imperial Marine Corps. Designed after a somewhat unpopular firearm used hundreds and hundreds of years ago, and overengineered to hell and back. Fires bullets like any other gun does, but looks great. + components: + - type: Item + shape: + - 0,0,4,1 + - type: Sprite + sprite: _Crescent/Objects/Weapons/Guns/New_Guns/RIFLE/IPV-701.rsi + layers: + - state: base + map: ["enum.GunVisualLayers.Base"] + - state: mag-0 + map: ["enum.GunVisualLayers.Mag"] + - type: Clothing + sprite: _Crescent/Objects/Weapons/Guns/New_Guns/RIFLE/IPV-701.rsi + - type: Gun + fireRate: 6.5 + soundGunshot: + collection: Pistol_1_Gunshots + - type: ItemSlots + slots: + gun_magazine: + name: Magazine + startingItem: CrescentMagazine_556x45 + insertSound: /Audio/Weapons/Guns/MagIn/ltrifle_magin.ogg + ejectSound: /Audio/Weapons/Guns/MagOut/ltrifle_magout.ogg + priority: 2 + whitelist: + tags: + - CrescentMagazine_556x45 + gun_chamber: + name: Chamber + startingItem: CrescentCartridge_556x45 + priority: 1 + whitelist: + tags: + - CrescentCartridge_556x45 + - type: ContainerContainer + containers: + gun_magazine: !type:ContainerSlot + gun_chamber: !type:ContainerSlot + - type: MagazineVisuals + magState: mag + steps: 1 + zeroVisible: true + - type: Appearance + - type: StaticPrice + price: 3000 + +- type: entity + name: DSM IPV-2811 .277 + parent: [BaseWeaponRifle, StreeCredRedeemable] + id: CrescentWeaponRifleIPV2811 + description: placeholder + components: + - type: Item + shape: + - 0,0,4,1 + - type: Sprite + sprite: _Crescent/Objects/Weapons/Guns/New_Guns/RIFLE/IPV-2811.rsi + layers: + - state: base + map: ["enum.GunVisualLayers.Base"] + - state: mag-0 + map: ["enum.GunVisualLayers.Mag"] + - type: Clothing + sprite: _Crescent/Objects/Weapons/Guns/New_Guns/RIFLE/IPV-2811.rsi + - type: Gun + fireRate: 6.5 + soundGunshot: + collection: Dmr_1_Gunshots + - type: ItemSlots + slots: + gun_magazine: + name: Magazine + startingItem: CrescentMagazine_277 + insertSound: /Audio/Weapons/Guns/MagIn/ltrifle_magin.ogg + ejectSound: /Audio/Weapons/Guns/MagOut/ltrifle_magout.ogg + priority: 2 + whitelist: + tags: + - CrescentMagazine_277 + gun_chamber: + name: Chamber + startingItem: CrescentCartridge_277 + priority: 1 + whitelist: + tags: + - CrescentCartridge_277 + - type: ContainerContainer + containers: + gun_magazine: !type:ContainerSlot + gun_chamber: !type:ContainerSlot + - type: MagazineVisuals + magState: mag + steps: 1 + zeroVisible: true + - type: Appearance + - type: StaticPrice + price: 3000 + +- type: entity + name: DSM IPV-33R 5.56x45mm + parent: [BaseWeaponRifle, StreeCredRedeemable] + id: CrescentWeaponRifleIPV33R + description: placeholder + components: + - type: Item + shape: + - 0,0,4,1 + - type: Sprite + sprite: _Crescent/Objects/Weapons/Guns/New_Guns/RIFLE/IPV-33R.rsi + layers: + - state: base + map: ["enum.GunVisualLayers.Base"] + - state: mag-0 + map: ["enum.GunVisualLayers.Mag"] + - type: Clothing + sprite: _Crescent/Objects/Weapons/Guns/New_Guns/RIFLE/IPV-33R.rsi + - type: Gun + fireRate: 6.5 + soundGunshot: + collection: Pistol_3_Gunshots + - type: ItemSlots + slots: + gun_magazine: + name: Magazine + startingItem: CrescentMagazine_556x45 + insertSound: /Audio/Weapons/Guns/MagIn/ltrifle_magin.ogg + ejectSound: /Audio/Weapons/Guns/MagOut/ltrifle_magout.ogg + priority: 2 + whitelist: + tags: + - CrescentMagazine_556x45 + gun_chamber: + name: Chamber + startingItem: CrescentCartridge_556x45 + priority: 1 + whitelist: + tags: + - CrescentCartridge_556x45 + - type: ContainerContainer + containers: + gun_magazine: !type:ContainerSlot + gun_chamber: !type:ContainerSlot + - type: MagazineVisuals + magState: mag + steps: 1 + zeroVisible: true + - type: Appearance + - type: StaticPrice + price: 3000 + +- type: entity + parent: [BaseWeaponSniper, BaseGunWieldable, StreeCredRedeemable] + id: CrescentWeaponRifleipv13r + name: DSM IPV-13R 5.56x45mm + description: imperialslop + components: + - type: Item + size: Ginormous + - type: StaticPrice + price: 2000 + - type: Sprite + sprite: _Crescent/Objects/Weapons/Guns/New_Guns/RIFLE/M919.rsi + - type: Clothing + sprite: _Crescent/Objects/Weapons/Guns/New_Guns/RIFLE/M919.rsi + - type: Gun + fireRate: 3 + projectileSpeed: 45 + selectedMode: SemiAuto + availableModes: + - SemiAuto + soundGunshot: + path: /Audio/Weapons/Guns/UnionfallWeapons/lever_fire.ogg + - type: BallisticAmmoProvider + soundInsert: + collection: LeverReload + capacity: 6 + autoCycle: false + proto: CrescentCartridge_556x45 + whitelist: + tags: + - CrescentCartridge_556x45 diff --git a/Resources/Prototypes/_Crescent/Entities/Objects/Weapons/NEW GUNS/DSM/shotguns.yml b/Resources/Prototypes/_Crescent/Entities/Objects/Weapons/NEW GUNS/DSM/shotguns.yml new file mode 100644 index 00000000000..861d8eaa62c --- /dev/null +++ b/Resources/Prototypes/_Crescent/Entities/Objects/Weapons/NEW GUNS/DSM/shotguns.yml @@ -0,0 +1,30 @@ +- type: entity + name: DSM SPS-110 12ga + parent: [BaseWeaponShotgun, BaseGunWieldable, StreeCredRedeemable] + id: CrescentWeaponShotgunSPS110 + description: + components: + - type: Sprite + sprite: _Crescent/Objects/Weapons/Guns/New_Guns/SHOTGUN/SPS-110.rsi + - type: Clothing + sprite: _Crescent/Objects/Weapons/Guns/New_Guns/SHOTGUN/SPS-110.rsi + - type: GunRequiresWield + - type: Item + shape: + - 0,0,3,1 + - type: Gun + shotgunSpreadMultiplier: 1.25 + fireRate: 3 + soundGunshot: + collection: Shotgun_2_Gunshots + selectedMode: SemiAuto + availableModes: + - SemiAuto + - type: BallisticAmmoProvider + whitelist: + tags: + - CrescentCartridge_12Ga + capacity: 8 + autoCycle: false + proto: CrescentCartridge_12Ga + - type: ItemSlots diff --git a/Resources/Prototypes/_Crescent/Entities/Objects/Weapons/NEW GUNS/DSM/smgs.yml b/Resources/Prototypes/_Crescent/Entities/Objects/Weapons/NEW GUNS/DSM/smgs.yml new file mode 100644 index 00000000000..e69de29bb2d diff --git a/Resources/Prototypes/_Crescent/Entities/Objects/Weapons/NEW GUNS/DSM/snipers.yml b/Resources/Prototypes/_Crescent/Entities/Objects/Weapons/NEW GUNS/DSM/snipers.yml new file mode 100644 index 00000000000..ad5cc591cff --- /dev/null +++ b/Resources/Prototypes/_Crescent/Entities/Objects/Weapons/NEW GUNS/DSM/snipers.yml @@ -0,0 +1,46 @@ + +- type: entity + name: DSM LsPv-240 7.62x51mm + parent: [BaseWeaponSniper, StreeCredRedeemable] + id: WeaponSniperLsPv240 + description: placeholder + components: + - type: Item + shape: + - 0,0,4,1 + - type: Sprite + sprite: _Crescent/Objects/Weapons/Guns/New_Guns/SNIPERS/LSPV-240.rsi + layers: + - state: base + map: ["enum.GunVisualLayers.Base"] + - state: mag-0 + map: ["enum.GunVisualLayers.Mag"] + - type: Clothing + sprite: _Crescent/Objects/Weapons/Guns/New_Guns/SNIPERS/LSPV-240.rsi + - type: Gun + fireRate: 1 + soundGunshot: + path: /Audio/_Crescent/Weapons/Guns/non_collection/amr.ogg + - type: BallisticAmmoProvider + whitelist: + tags: + - CrescentCartridge_762x51 + soundInsert: + collection: LeverReload + capacity: 8 + autoCycle: true + proto: CrescentCartridge_762x51 + - type: Wieldable + - type: ContainerContainer + containers: + gun_magazine: !type:ContainerSlot + gun_chamber: !type:ContainerSlot + - type: MagazineVisuals + magState: mag + steps: 1 + zeroVisible: true + - type: Appearance + - type: StaticPrice + price: 3000 + + diff --git a/Resources/Prototypes/_Crescent/Entities/Objects/Weapons/NEW GUNS/NCWL/launcher.yml b/Resources/Prototypes/_Crescent/Entities/Objects/Weapons/NEW GUNS/NCWL/launcher.yml new file mode 100644 index 00000000000..e69de29bb2d diff --git a/Resources/Prototypes/_Crescent/Entities/Objects/Weapons/NEW GUNS/NCWL/lmgs.yml b/Resources/Prototypes/_Crescent/Entities/Objects/Weapons/NEW GUNS/NCWL/lmgs.yml new file mode 100644 index 00000000000..76387b6fa69 --- /dev/null +++ b/Resources/Prototypes/_Crescent/Entities/Objects/Weapons/NEW GUNS/NCWL/lmgs.yml @@ -0,0 +1,60 @@ + + +- type: entity + name: NCWL LPP-10/5m 7.62x51 + parent: [BaseWeaponRifle, StreeCredRedeemable] + id: CrescentWeaponLMGLPP105m + description: placeholder + components: + - type: Item + shape: + - 0,0,4,1 + - type: Sprite + sprite: _Crescent/Objects/Weapons/Guns/New_Guns/LMG/LPP-105M.rsi + layers: + - state: base + map: ["enum.GunVisualLayers.Base"] + - state: mag-0 + map: ["enum.GunVisualLayers.Mag"] + - type: Clothing + sprite: _Crescent/Objects/Weapons/Guns/New_Guns/LMG/LPP-105M.rsi + - type: Gun + fireRate: 6 + soundGunshot: + collection: Lmg_2_Gunshots + - type: ItemSlots + slots: + gun_magazine: + name: Magazine + startingItem: CrescentBoxMagazine_762x51 + insertSound: /Audio/Weapons/Guns/MagIn/ltrifle_magin.ogg + ejectSound: /Audio/Weapons/Guns/MagOut/ltrifle_magout.ogg + priority: 2 + whitelist: + tags: + - CrescentBoxMagazine_762x51 + gun_chamber: + name: Chamber + startingItem: CrescentCartridge_762x51 + priority: 1 + whitelist: + tags: + - CrescentCartridge_762x51 + - type: ContainerContainer + containers: + gun_magazine: !type:ContainerSlot + gun_chamber: !type:ContainerSlot + - type: MagazineVisuals + magState: mag + steps: 1 + zeroVisible: true + - type: Appearance + - type: StaticPrice + price: 3000 + - type: ChamberMagazineAmmoProvider + soundRack: + path: /Audio/_Crescent/Weapons/Guns/conscript/rack.ogg + soundBoltOpened: + path: /Audio/_Crescent/Weapons/Guns/conscript/bolt_open.ogg + soundBoltClosed: + path: /Audio/_Crescent/Weapons/Guns/conscript/bolt_close.ogg diff --git a/Resources/Prototypes/_Crescent/Entities/Objects/Weapons/NEW GUNS/NCWL/pistols.yml b/Resources/Prototypes/_Crescent/Entities/Objects/Weapons/NEW GUNS/NCWL/pistols.yml new file mode 100644 index 00000000000..e69de29bb2d diff --git a/Resources/Prototypes/_Crescent/Entities/Objects/Weapons/NEW GUNS/NCWL/rifles.yml b/Resources/Prototypes/_Crescent/Entities/Objects/Weapons/NEW GUNS/NCWL/rifles.yml new file mode 100644 index 00000000000..cea5621777a --- /dev/null +++ b/Resources/Prototypes/_Crescent/Entities/Objects/Weapons/NEW GUNS/NCWL/rifles.yml @@ -0,0 +1,174 @@ + +# The actual rifles +- type: entity + name: NCWL SV-79 7.62x39mm + parent: [BaseWeaponRifle, StreeCredRedeemable] + id: CrescentWeaponRifleSV79 + description: A unique bullpup design, produced by the Union Foundry in Chengridz. Designed with CQB in mind, the bullpup configuration allows for a long barrel in a stout package, at the cost of complicating the internal machinery. + components: + - type: Item + shape: + - 0,0,4,1 + - type: Sprite + sprite: _Crescent/Objects/Weapons/Guns/New_Guns/RIFLE/SV-79.rsi + layers: + - state: base + map: ["enum.GunVisualLayers.Base"] + - state: mag-0 + map: ["enum.GunVisualLayers.Mag"] + - type: Clothing + sprite: _Crescent/Objects/Weapons/Guns/New_Guns/RIFLE/SV-79.rsi + - type: Gun + fireRate: 6.5 + soundGunshot: + path: /Audio/_Crescent/Weapons/Guns/rifle_2/rifle_gunshot_2.ogg + - type: ChamberMagazineAmmoProvider + boltClosed: null # means the bolt doesnt lock back like M16 pattern rifles, also means you need to cycle the gun after an empty mag + - type: ItemSlots + slots: + gun_magazine: + name: Magazine + startingItem: CrescentMagazine_762x39 + insertSound: /Audio/Weapons/Guns/MagIn/ltrifle_magin.ogg + ejectSound: /Audio/Weapons/Guns/MagOut/ltrifle_magout.ogg + priority: 2 + whitelist: + tags: + - CrescentMagazine_762x39 + gun_chamber: + name: Chamber + startingItem: CrescentCartridge_762x39 + priority: 1 + whitelist: + tags: + - CrescentCartridge_762x39 + - type: ContainerContainer + containers: + gun_magazine: !type:ContainerSlot + gun_chamber: !type:ContainerSlot + - type: MagazineVisuals + magState: mag + steps: 1 + zeroVisible: true + - type: Appearance + - type: StaticPrice + price: 3000 + +- type: entity + name: CZ OBJ-201 5.45x39 + parent: [BaseWeaponRifle, StreeCredRedeemable] + id: CrescentWeaponRifleOBJ201 + description: There are over 550 million firearms in worldwide circulation. That's one firearm for every twelve people on the planet. The only question is, How do we arm the other 11? + components: + - type: Item + shape: + - 0,0,4,1 + - type: Sprite + sprite: _Crescent/Objects/Weapons/Guns/New_Guns/RIFLE/OBJ-201.rsi + layers: + - state: base + map: ["enum.GunVisualLayers.Base"] + - state: mag-0 + map: ["enum.GunVisualLayers.Mag"] + - type: Clothing + sprite: _Crescent/Objects/Weapons/Guns/New_Guns/RIFLE/OBJ-201.rsi + - type: Gun + fireRate: 6.5 + selectedMode: FullAuto + availableModes: + - FullAuto + - Burst + shotsPerBurst: 2 + burstFireRate: 10 + burstCooldown: 0.5 + soundGunshot: + path: /Audio/_Crescent/Weapons/Guns/rifle_2/rifle_gunshot_2.ogg + - type: ItemSlots + slots: + gun_magazine: + name: Magazine + startingItem: CrescentMagazine_545x39 + insertSound: /Audio/Weapons/Guns/MagIn/ltrifle_magin.ogg + ejectSound: /Audio/Weapons/Guns/MagOut/ltrifle_magout.ogg + priority: 2 + whitelist: + tags: + - CrescentMagazine_545x39 + gun_chamber: + name: Chamber + startingItem: CrescentCartridge_545x39 + priority: 1 + whitelist: + tags: + - CrescentCartridge_545x39 + - type: ContainerContainer + containers: + gun_magazine: !type:ContainerSlot + gun_chamber: !type:ContainerSlot + - type: MagazineVisuals + magState: mag + steps: 1 + zeroVisible: true + - type: Appearance + - type: StaticPrice + price: 3000 + + +- type: entity + name: HDB 6P30 4.6x30 + parent: [BaseWeaponRifle, StreeCredRedeemable] + id: CrescentWeaponRifle6P30 + description: now where do i put all these lord of war quotes + components: + - type: Item + shape: + - 0,0,4,1 + - type: Sprite + sprite: _Crescent/Objects/Weapons/Guns/New_Guns/RIFLE/6P30.rsi + layers: + - state: base + map: ["enum.GunVisualLayers.Base"] + - state: mag-0 + map: ["enum.GunVisualLayers.Mag"] + - type: Clothing + sprite: _Crescent/Objects/Weapons/Guns/New_Guns/RIFLE/6P30.rsi + - type: Gun + fireRate: 6.5 + selectedMode: FullAuto + availableModes: + - FullAuto + - Burst + shotsPerBurst: 2 + burstFireRate: 10 + burstCooldown: 0.5 + soundGunshot: + path: /Audio/_Crescent/Weapons/Guns/supressed_1/supressed_gunshot_3.ogg + - type: ItemSlots + slots: + gun_magazine: + name: Magazine + startingItem: CrescentSMGMagazine_46x30 + insertSound: /Audio/Weapons/Guns/MagIn/ltrifle_magin.ogg + ejectSound: /Audio/Weapons/Guns/MagOut/ltrifle_magout.ogg + priority: 2 + whitelist: + tags: + - CrescentSMGMagazine_46x30 + gun_chamber: + name: Chamber + startingItem: CrescentCartridge_46x30 + priority: 1 + whitelist: + tags: + - CrescentCartridge_46x30 + - type: ContainerContainer + containers: + gun_magazine: !type:ContainerSlot + gun_chamber: !type:ContainerSlot + - type: MagazineVisuals + magState: mag + steps: 1 + zeroVisible: true + - type: Appearance + - type: StaticPrice + price: 3000 diff --git a/Resources/Prototypes/_Crescent/Entities/Objects/Weapons/NEW GUNS/NCWL/shotguns.yml b/Resources/Prototypes/_Crescent/Entities/Objects/Weapons/NEW GUNS/NCWL/shotguns.yml new file mode 100644 index 00000000000..a13307ff75c --- /dev/null +++ b/Resources/Prototypes/_Crescent/Entities/Objects/Weapons/NEW GUNS/NCWL/shotguns.yml @@ -0,0 +1,30 @@ +- type: entity + name: NCWL TSD-87 12ga + parent: [BaseWeaponShotgun, BaseGunWieldable, StreeCredRedeemable] + id: CrescentWeaponShotgunTSD87 + description: The TSD-87 is a unique shotgun, utilizing a reversed pump action, and chambered in 12 gauge. while the action is a little akward to get used to, it fires buckshot and slugs like any shotgun. + components: + - type: Sprite + sprite: _Crescent/Objects/Weapons/Guns/New_Guns/SHOTGUN/TSD-87.rsi + - type: Clothing + sprite: _Crescent/Objects/Weapons/Guns/New_Guns/SHOTGUN/TSD-87.rsi + - type: GunRequiresWield + - type: Item + shape: + - 0,0,3,1 + - type: Gun + shotgunSpreadMultiplier: 1.25 + fireRate: 3 + soundGunshot: + path: /Audio/_Crescent/Weapons/Guns/shotgun_2/shotgun_gunshot_1.ogg + selectedMode: SemiAuto + availableModes: + - SemiAuto + - type: BallisticAmmoProvider + whitelist: + tags: + - CrescentCartridge_12Ga + capacity: 8 + autoCycle: false + proto: CrescentCartridge_12Ga + - type: ItemSlots diff --git a/Resources/Prototypes/_Crescent/Entities/Objects/Weapons/NEW GUNS/NCWL/smgs.yml b/Resources/Prototypes/_Crescent/Entities/Objects/Weapons/NEW GUNS/NCWL/smgs.yml new file mode 100644 index 00000000000..bb693aa840a --- /dev/null +++ b/Resources/Prototypes/_Crescent/Entities/Objects/Weapons/NEW GUNS/NCWL/smgs.yml @@ -0,0 +1,164 @@ +- type: entity + name: NCWL RLPP-181 7.62x25mm + parent: [BaseWeaponSubMachineGun, StreeCredRedeemable ] + id: CrescentWeaponSubMachineGunRLPP181 + description: A light sub machine gun, designed by the Homeguard Committee, and intended to be used by boarding troops and naval personnel. The bulky stock actually provides decent control over the weapon, despite its firerate and caliber. Be careful, the polymer is known to get very hot after prolonged firing. + components: + - type: Sprite + sprite: _Crescent/Objects/Weapons/Guns/New_Guns/SMG/RLPP-181.rsi + layers: + - state: base + map: ["enum.GunVisualLayers.Base"] + - state: mag-0 + map: ["enum.GunVisualLayers.Mag"] + - type: Clothing + sprite: _Crescent/Objects/Weapons/Guns/New_Guns/SMG/RLPP-181.rsi + slots: + - Back + - suitStorage + - type: ChamberMagazineAmmoProvider + boltClosed: null + - type: Gun + fireRate: 10 + angleIncrease: 5 + angleDecay: 20 + maxAngle: 20 + minAngle: 1 + selectedMode: FullAuto + availableModes: + - SemiAuto + - FullAuto + fireOnDropChance: 0.1 + - type: ItemSlots + slots: + gun_magazine: + name: Magazine + startingItem: CrescentSMGMagazine_762x25 + insertSound: /Audio/Weapons/Guns/MagIn/smg_magin.ogg + ejectSound: /Audio/Weapons/Guns/MagOut/smg_magout.ogg + priority: 2 + whitelist: + tags: + - CrescentSMGMagazine_762x25 + gun_chamber: + name: Chamber + startingItem: CrescentCartridge_762x25 + priority: 1 + whitelist: + tags: + - CrescentCartridge_762x25 + - type: MagazineVisuals + magState: mag + steps: 1 + zeroVisible: true + - type: Appearance + +- type: entity + name: HDB 6P54 9x19 + parent: [BaseWeaponSubMachineGun, StreeCredRedeemable ] + id: CrescentWeaponSubMachineGun6P54 + description: plaacingholer + components: + - type: Sprite + sprite: _Crescent/Objects/Weapons/Guns/New_Guns/SMG/6P54.rsi + layers: + - state: base + map: ["enum.GunVisualLayers.Base"] + - state: mag-0 + map: ["enum.GunVisualLayers.Mag"] + - type: Clothing + sprite: _Crescent/Objects/Weapons/Guns/New_Guns/SMG/6P54.rsi + slots: + - Back + - suitStorage + - type: ChamberMagazineAmmoProvider + boltClosed: null + - type: Gun + fireRate: 8 + angleIncrease: 5 + angleDecay: 10 + maxAngle: 10 + minAngle: 1 + selectedMode: FullAuto + availableModes: + - SemiAuto + - FullAuto + fireOnDropChance: 0.1 + - type: ItemSlots + slots: + gun_magazine: + name: Magazine + startingItem: CrescentSMGMagazine_9x19 + insertSound: /Audio/Weapons/Guns/MagIn/smg_magin.ogg + ejectSound: /Audio/Weapons/Guns/MagOut/smg_magout.ogg + priority: 2 + whitelist: + tags: + - CrescentSMGMagazine_9x19 + gun_chamber: + name: Chamber + startingItem: CrescentCartridge_9x19 + priority: 1 + whitelist: + tags: + - CrescentCartridge_9x19 + - type: MagazineVisuals + magState: mag + steps: 1 + zeroVisible: true + - type: Appearance + +- type: entity + name: HDB 6P55 4.6x30 + parent: [BaseWeaponSubMachineGun, StreeCredRedeemable ] + id: CrescentWeaponSubMachineGun6P55 + description: plaacingholer + components: + - type: Sprite + sprite: _Crescent/Objects/Weapons/Guns/New_Guns/SMG/6P55.rsi + layers: + - state: base + map: ["enum.GunVisualLayers.Base"] + - state: mag-0 + map: ["enum.GunVisualLayers.Mag"] + - type: Clothing + sprite: _Crescent/Objects/Weapons/Guns/New_Guns/SMG/6P55.rsi + slots: + - Back + - suitStorage + - type: ChamberMagazineAmmoProvider + boltClosed: null + - type: Gun + fireRate: 8 + angleIncrease: 5 + angleDecay: 10 + maxAngle: 10 + minAngle: 1 + selectedMode: FullAuto + availableModes: + - SemiAuto + - FullAuto + fireOnDropChance: 0.1 + - type: ItemSlots + slots: + gun_magazine: + name: Magazine + startingItem: CrescentSMGMagazine_46x30 + insertSound: /Audio/Weapons/Guns/MagIn/smg_magin.ogg + ejectSound: /Audio/Weapons/Guns/MagOut/smg_magout.ogg + priority: 2 + whitelist: + tags: + - CrescentSMGMagazine_46x30 + gun_chamber: + name: Chamber + startingItem: CrescentCartridge_46x30 + priority: 1 + whitelist: + tags: + - CrescentCartridge_46x30 + - type: MagazineVisuals + magState: mag + steps: 1 + zeroVisible: true + - type: Appearance diff --git a/Resources/Prototypes/_Crescent/Entities/Objects/Weapons/NEW GUNS/NCWL/snipers.yml b/Resources/Prototypes/_Crescent/Entities/Objects/Weapons/NEW GUNS/NCWL/snipers.yml new file mode 100644 index 00000000000..5786e18eda8 --- /dev/null +++ b/Resources/Prototypes/_Crescent/Entities/Objects/Weapons/NEW GUNS/NCWL/snipers.yml @@ -0,0 +1,53 @@ + + +- type: entity + name: NCWL BSV-95/1M 7.62x54mm + parent: [BaseWeaponRifle, StreeCredRedeemable] + id: CrescentWeaponSniperBSV951M + description: placeholder + components: + - type: Item + shape: + - 0,0,4,1 + - type: Sprite + sprite: _Crescent/Objects/Weapons/Guns/New_Guns/SNIPERS/BSV-951M.rsi + layers: + - state: base + map: ["enum.GunVisualLayers.Base"] + - state: mag-0 + map: ["enum.GunVisualLayers.Mag"] + - type: Clothing + sprite: _Crescent/Objects/Weapons/Guns/New_Guns/SNIPERS/BSV-951M.rsi + - type: Gun + fireRate: 1 + soundGunshot: + path: /Audio/_Crescent/Weapons/Guns/non_collection/amr.ogg + - type: ItemSlots + slots: + gun_magazine: + name: Magazine + startingItem: CrescentMagazine_762x54 + insertSound: /Audio/Weapons/Guns/MagIn/ltrifle_magin.ogg + ejectSound: /Audio/Weapons/Guns/MagOut/ltrifle_magout.ogg + priority: 2 + whitelist: + tags: + - CrescentMagazine_762x54 + gun_chamber: + name: Chamber + startingItem: CrescentCartridge_762x54 + priority: 1 + whitelist: + tags: + - CrescentCartridge_762x54 + - type: ContainerContainer + containers: + gun_magazine: !type:ContainerSlot + gun_chamber: !type:ContainerSlot + - type: MagazineVisuals + magState: mag + steps: 1 + zeroVisible: true + - type: Appearance + - type: StaticPrice + price: 3000 diff --git a/Resources/Prototypes/_Crescent/Entities/Objects/Weapons/NEW GUNS/OLD_CRESCENT/launcher.yml b/Resources/Prototypes/_Crescent/Entities/Objects/Weapons/NEW GUNS/OLD_CRESCENT/launcher.yml new file mode 100644 index 00000000000..e69de29bb2d diff --git a/Resources/Prototypes/_Crescent/Entities/Objects/Weapons/NEW GUNS/OLD_CRESCENT/lmgs.yml b/Resources/Prototypes/_Crescent/Entities/Objects/Weapons/NEW GUNS/OLD_CRESCENT/lmgs.yml new file mode 100644 index 00000000000..5dcc7c72dac --- /dev/null +++ b/Resources/Prototypes/_Crescent/Entities/Objects/Weapons/NEW GUNS/OLD_CRESCENT/lmgs.yml @@ -0,0 +1,60 @@ +- type: entity + name: OLCRES PKM 7.62x54mm + parent: [BaseWeaponRifle, StreeCredRedeemable] + id: CrescentWeaponLMGPKM + description: dude its just all lord of war references + components: + - type: Item + shape: + - 0,0,4,1 + - type: Sprite + sprite: _Crescent/Objects/Weapons/Guns/New_Guns/LMG/PKM.rsi + layers: + - state: base + map: ["enum.GunVisualLayers.Base"] + - state: mag-0 + map: ["enum.GunVisualLayers.Mag"] + - type: Clothing + sprite: _Crescent/Objects/Weapons/Guns/New_Guns/LMG/PKM.rsi + - type: Gun + fireRate: 6 + soundGunshot: + path: /Audio/_Crescent/Weapons/Guns/conscript/gunshot.ogg + soundEmpty: + path: /Audio/_Crescent/Weapons/Guns/conscript/empty.ogg + - type: ChamberMagazineAmmoProvider + soundRack: + path: /Audio/_Crescent/Weapons/Guns/conscript/rack.ogg + soundBoltOpened: + path: /Audio/_Crescent/Weapons/Guns/conscript/bolt_open.ogg + soundBoltClosed: + path: /Audio/_Crescent/Weapons/Guns/conscript/bolt_close.ogg + - type: ItemSlots + slots: + gun_magazine: + name: Magazine + startingItem: CrescentBoxMagazine_762x54 + insertSound: /Audio/Weapons/Guns/MagIn/ltrifle_magin.ogg + ejectSound: /Audio/Weapons/Guns/MagOut/ltrifle_magout.ogg + priority: 2 + whitelist: + tags: + - CrescentBoxMagazine_762x54 + gun_chamber: + name: Chamber + startingItem: CrescentCartridge_762x54 + priority: 1 + whitelist: + tags: + - CrescentCartridge_762x54 + - type: ContainerContainer + containers: + gun_magazine: !type:ContainerSlot + gun_chamber: !type:ContainerSlot + - type: MagazineVisuals + magState: mag + steps: 1 + zeroVisible: true + - type: Appearance + - type: StaticPrice + price: 3000 diff --git a/Resources/Prototypes/_Crescent/Entities/Objects/Weapons/NEW GUNS/OLD_CRESCENT/pistols.yml b/Resources/Prototypes/_Crescent/Entities/Objects/Weapons/NEW GUNS/OLD_CRESCENT/pistols.yml new file mode 100644 index 00000000000..e69de29bb2d diff --git a/Resources/Prototypes/_Crescent/Entities/Objects/Weapons/NEW GUNS/OLD_CRESCENT/rifles.yml b/Resources/Prototypes/_Crescent/Entities/Objects/Weapons/NEW GUNS/OLD_CRESCENT/rifles.yml new file mode 100644 index 00000000000..6890e69b0fc --- /dev/null +++ b/Resources/Prototypes/_Crescent/Entities/Objects/Weapons/NEW GUNS/OLD_CRESCENT/rifles.yml @@ -0,0 +1,247 @@ +- type: entity + name: OLCRES AK-74 5.45x39mm + parent: [BaseWeaponRifle, StreeCredRedeemable] + id: CrescentWeaponRifleAK74 + description: Of all the weapons in the vast Soviet arsenal, nothing was more profitable than Avtomat Kalashnikova model of 1947, more commonly known as the AK-47, or Kalashnikov. It's the world's most popular assault rifle. A weapon all fighters love. An elegantly simple 9 pound amalgamation of forged steel and plywood. It doesn't break, jam, or overheat. It will shoot whether it's covered in mud or filled with sand. It's so easy, even a child can use it; and they do. The Soviets put the gun on a coin. Mozambique put it on their flag. Since the end of the Cold War, the Kalashnikov has become the Russian people's greatest export. After that comes vodka, caviar, and suicidal novelists. One thing is for sure, no one was lining up to buy their cars. + components: + - type: Item + shape: + - 0,0,4,1 + - type: Sprite + sprite: _Crescent/Objects/Weapons/Guns/New_Guns/RIFLE/AK-74.rsi + layers: + - state: base + map: ["enum.GunVisualLayers.Base"] + - state: mag-0 + map: ["enum.GunVisualLayers.Mag"] + - type: Clothing + sprite: _Crescent/Objects/Weapons/Guns/New_Guns/RIFLE/AK-74.rsi + - type: Gun + fireRate: 6 + selectedMode: FullAuto + availableModes: + - FullAuto + shotsPerBurst: 2 + burstFireRate: 10 + burstCooldown: 0.5 + soundGunshot: + collection: Lmg_2_Gunshots + - type: ChamberMagazineAmmoProvider + boltClosed: null # means the bolt doesnt lock back like M16 pattern rifles, also means you need to cycle the gun after an empty mag + soundRack: + path: /Audio/Weapons/Guns/Cock/ltrifle_cock.ogg + - type: ItemSlots + slots: + gun_magazine: + name: Magazine + startingItem: CrescentMagazine_545x39 + insertSound: /Audio/Weapons/Guns/MagIn/ltrifle_magin.ogg + ejectSound: /Audio/Weapons/Guns/MagOut/ltrifle_magout.ogg + priority: 2 + whitelist: + tags: + - CrescentMagazine_545x39 + gun_chamber: + name: Chamber + startingItem: CrescentCartridge_545x39 + priority: 1 + whitelist: + tags: + - CrescentCartridge_545x39 + - type: ContainerContainer + containers: + gun_magazine: !type:ContainerSlot + gun_chamber: !type:ContainerSlot + - type: MagazineVisuals + magState: mag + steps: 1 + zeroVisible: true + - type: Appearance + - type: StaticPrice + price: 3000 + +- type: entity + name: OLCRES AKS-74U 5.45x39mm + parent: [BaseWeaponRifle, StreeCredRedeemable] + id: CrescentWeaponRifleAKS74U + description: did u know the last one was a reference haha didnt think so + components: + - type: Item + shape: + - 0,0,4,1 + - type: Sprite + sprite: _Crescent/Objects/Weapons/Guns/New_Guns/RIFLE/AKS-74u.rsi + layers: + - state: base + map: ["enum.GunVisualLayers.Base"] + - state: mag-0 + map: ["enum.GunVisualLayers.Mag"] + - type: Clothing + sprite: _Crescent/Objects/Weapons/Guns/New_Guns/RIFLE/AKS-74u.rsi + - type: ChamberMagazineAmmoProvider + boltClosed: null # means the bolt doesnt lock back like M16 pattern rifles, also means you need to cycle the gun after an empty mag + soundRack: + path: /Audio/Weapons/Guns/Cock/ltrifle_cock.ogg + - type: Gun + fireRate: 6 + selectedMode: FullAuto + availableModes: + - FullAuto + shotsPerBurst: 2 + burstFireRate: 10 + burstCooldown: 0.5 + soundGunshot: + collection: Lmg_2_Gunshots + - type: ItemSlots + slots: + gun_magazine: + name: Magazine + startingItem: CrescentMagazine_545x39 + insertSound: /Audio/Weapons/Guns/MagIn/ltrifle_magin.ogg + ejectSound: /Audio/Weapons/Guns/MagOut/ltrifle_magout.ogg + priority: 2 + whitelist: + tags: + - CrescentMagazine_545x39 + gun_chamber: + name: Chamber + startingItem: CrescentCartridge_545x39 + priority: 1 + whitelist: + tags: + - CrescentCartridge_545x39 + - type: ContainerContainer + containers: + gun_magazine: !type:ContainerSlot + gun_chamber: !type:ContainerSlot + - type: MagazineVisuals + magState: mag + steps: 1 + zeroVisible: true + - type: Appearance + - type: StaticPrice + price: 3000 + +- type: entity + name: OLCRES AKMS 7.62x39mm + parent: [BaseWeaponRifle, StreeCredRedeemable] + id: CrescentWeaponRifleAKMS + description: sloppy slop slopy slooopppeer + components: + - type: ChamberMagazineAmmoProvider + boltClosed: null # means the bolt doesnt lock back like M16 pattern rifles, also means you need to cycle the gun after an empty mag + soundRack: + path: /Audio/Weapons/Guns/Cock/ltrifle_cock.ogg + - type: Item + shape: + - 0,0,4,1 + - type: Sprite + sprite: _Crescent/Objects/Weapons/Guns/New_Guns/RIFLE/AKMS.rsi + layers: + - state: base + map: ["enum.GunVisualLayers.Base"] + - state: mag-0 + map: ["enum.GunVisualLayers.Mag"] + - type: Clothing + sprite: _Crescent/Objects/Weapons/Guns/New_Guns/RIFLE/AKMS.rsi + - type: Gun + fireRate: 6 + selectedMode: FullAuto + availableModes: + - FullAuto + shotsPerBurst: 2 + burstFireRate: 10 + burstCooldown: 0.5 + soundGunshot: + collection: Lmg_2_Gunshots + - type: ItemSlots + slots: + gun_magazine: + name: Magazine + startingItem: CrescentMagazine_762x39 + insertSound: /Audio/Weapons/Guns/MagIn/ltrifle_magin.ogg + ejectSound: /Audio/Weapons/Guns/MagOut/ltrifle_magout.ogg + priority: 2 + whitelist: + tags: + - CrescentMagazine_762x39 + gun_chamber: + name: Chamber + startingItem: CrescentCartridge_762x39 + priority: 1 + whitelist: + tags: + - CrescentCartridge_762x39 + - type: ContainerContainer + containers: + gun_magazine: !type:ContainerSlot + gun_chamber: !type:ContainerSlot + - type: MagazineVisuals + magState: mag + steps: 1 + zeroVisible: true + - type: Appearance + - type: StaticPrice + price: 3000 + +- type: entity + name: OLCRES AKMU 7.62x39mm + parent: [BaseWeaponRifle, StreeCredRedeemable] + id: CrescentWeaponRifleAKMU + description: ran a driveby on da opp block wit muh TSFC Wolf ER-342 + components: + - type: ChamberMagazineAmmoProvider + boltClosed: null # means the bolt doesnt lock back like M16 pattern rifles, also means you need to cycle the gun after an empty mag + soundRack: + path: /Audio/Weapons/Guns/Cock/ltrifle_cock.ogg + - type: Item + shape: + - 0,0,4,1 + - type: Sprite + sprite: _Crescent/Objects/Weapons/Guns/New_Guns/RIFLE/AKMU.rsi + layers: + - state: base + map: ["enum.GunVisualLayers.Base"] + - state: mag-0 + map: ["enum.GunVisualLayers.Mag"] + - type: Clothing + sprite: _Crescent/Objects/Weapons/Guns/New_Guns/RIFLE/AKMU.rsi + - type: Gun + fireRate: 8 + selectedMode: FullAuto + availableModes: + - FullAuto + shotsPerBurst: 2 + burstFireRate: 10 + burstCooldown: 0.5 + soundGunshot: + collection: Lmg_2_Gunshots + - type: ItemSlots + slots: + gun_magazine: + name: Magazine + startingItem: CrescentMagazine_762x39 + insertSound: /Audio/Weapons/Guns/MagIn/ltrifle_magin.ogg + ejectSound: /Audio/Weapons/Guns/MagOut/ltrifle_magout.ogg + priority: 2 + whitelist: + tags: + - CrescentMagazine_762x39 + gun_chamber: + name: Chamber + startingItem: CrescentCartridge_762x39 + priority: 1 + whitelist: + tags: + - CrescentCartridge_762x39 + - type: ContainerContainer + containers: + gun_magazine: !type:ContainerSlot + gun_chamber: !type:ContainerSlot + - type: MagazineVisuals + magState: mag + steps: 1 + zeroVisible: true + - type: Appearance + - type: StaticPrice + price: 3000 diff --git a/Resources/Prototypes/_Crescent/Entities/Objects/Weapons/NEW GUNS/OLD_CRESCENT/shotguns.yml b/Resources/Prototypes/_Crescent/Entities/Objects/Weapons/NEW GUNS/OLD_CRESCENT/shotguns.yml new file mode 100644 index 00000000000..57bff4a67b0 --- /dev/null +++ b/Resources/Prototypes/_Crescent/Entities/Objects/Weapons/NEW GUNS/OLD_CRESCENT/shotguns.yml @@ -0,0 +1,59 @@ + +- type: entity + name: OLCRES SAIGA-12k 12ga + parent: [BaseWeaponSubMachineGun, StreeCredRedeemable ] + id: CrescentWeaponShotgunSaiga12k + description: placeholder + components: + - type: Sprite + sprite: _Crescent/Objects/Weapons/Guns/New_Guns/SHOTGUN/SAIGA-12k.rsi + layers: + - state: base + map: ["enum.GunVisualLayers.Base"] + - state: mag-0 + map: ["enum.GunVisualLayers.Mag"] + - type: Clothing + sprite: _Crescent/Objects/Weapons/Guns/New_Guns/SHOTGUN/SAIGA-12k.rsi + slots: + - Back + - suitStorage + - type: ChamberMagazineAmmoProvider + boltClosed: null + - type: Gun + soundGunshot: + collection: Shotgun_2_Gunshots + soundEmpty: + path: /Audio/Weapons/Guns/Empty/empty.ogg + fireRate: 2 + angleIncrease: 5 + angleDecay: 10 + maxAngle: 10 + minAngle: 1 + selectedMode: FullAuto + availableModes: + - SemiAuto + - FullAuto + fireOnDropChance: 0.1 + - type: ItemSlots + slots: + gun_magazine: + name: Magazine + startingItem: CrescentMagazine_12Ga + insertSound: /Audio/Weapons/Guns/MagIn/smg_magin.ogg + ejectSound: /Audio/Weapons/Guns/MagOut/smg_magout.ogg + priority: 2 + whitelist: + tags: + - CrescentMagazine_12Ga + gun_chamber: + name: Chamber + startingItem: CrescentCartridge_12Ga + priority: 1 + whitelist: + tags: + - CrescentCartridge_12Ga + - type: MagazineVisuals + magState: mag + steps: 1 + zeroVisible: true + - type: Appearance diff --git a/Resources/Prototypes/_Crescent/Entities/Objects/Weapons/NEW GUNS/OLD_CRESCENT/smgs.yml b/Resources/Prototypes/_Crescent/Entities/Objects/Weapons/NEW GUNS/OLD_CRESCENT/smgs.yml new file mode 100644 index 00000000000..c50d8923f96 --- /dev/null +++ b/Resources/Prototypes/_Crescent/Entities/Objects/Weapons/NEW GUNS/OLD_CRESCENT/smgs.yml @@ -0,0 +1,54 @@ +- type: entity + name: OLCRES PP-91 + parent: [BaseWeaponSubMachineGun, StreeCredRedeemable ] + id: CrescentWeaponSubMachineGunPP91 + description: pp like penis + components: + - type: Sprite + sprite: _Crescent/Objects/Weapons/Guns/New_Guns/SMG/PP-91.rsi + layers: + - state: base + map: ["enum.GunVisualLayers.Base"] + - state: mag-0 + map: ["enum.GunVisualLayers.Mag"] + - type: Clothing + sprite: _Crescent/Objects/Weapons/Guns/New_Guns/SMG/PP-91.rsi + slots: + - Back + - suitStorage + - type: ChamberMagazineAmmoProvider + boltClosed: null + - type: Gun + fireRate: 10 + angleIncrease: 5 + angleDecay: 20 + maxAngle: 20 + minAngle: 1 + selectedMode: FullAuto + availableModes: + - SemiAuto + - FullAuto + fireOnDropChance: 0.1 + - type: ItemSlots + slots: + gun_magazine: + name: Magazine + startingItem: CrescentSMGMagazine_9x18 + insertSound: /Audio/Weapons/Guns/MagIn/smg_magin.ogg + ejectSound: /Audio/Weapons/Guns/MagOut/smg_magout.ogg + priority: 2 + whitelist: + tags: + - CrescentSMGMagazine_9x18 + gun_chamber: + name: Chamber + startingItem: CrescentCartridge_9x18 + priority: 1 + whitelist: + tags: + - CrescentCartridge_9x18 + - type: MagazineVisuals + magState: mag + steps: 1 + zeroVisible: true + - type: Appearance diff --git a/Resources/Prototypes/_Crescent/Entities/Objects/Weapons/NEW GUNS/OLD_CRESCENT/snipers.yml b/Resources/Prototypes/_Crescent/Entities/Objects/Weapons/NEW GUNS/OLD_CRESCENT/snipers.yml new file mode 100644 index 00000000000..114e62a8e57 --- /dev/null +++ b/Resources/Prototypes/_Crescent/Entities/Objects/Weapons/NEW GUNS/OLD_CRESCENT/snipers.yml @@ -0,0 +1,51 @@ +- type: entity + name: OLCRES SVDS 7.62x54mm + parent: [BaseWeaponRifle, StreeCredRedeemable] + id: CrescentWeaponSniperSVDS + description: placeholder + components: + - type: Item + shape: + - 0,0,4,1 + - type: Sprite + sprite: _Crescent/Objects/Weapons/Guns/New_Guns/SNIPERS/SVDS.rsi + layers: + - state: base + map: ["enum.GunVisualLayers.Base"] + - state: mag-0 + map: ["enum.GunVisualLayers.Mag"] + - type: Clothing + sprite: _Crescent/Objects/Weapons/Guns/New_Guns/SNIPERS/SVDS.rsi + - type: Gun + fireRate: 1 + soundGunshot: + path: /Audio/_Crescent/Weapons/Guns/non_collection/amr.ogg + - type: ItemSlots + slots: + gun_magazine: + name: Magazine + startingItem: CrescentMagazine_762x54 + insertSound: /Audio/Weapons/Guns/MagIn/ltrifle_magin.ogg + ejectSound: /Audio/Weapons/Guns/MagOut/ltrifle_magout.ogg + priority: 2 + whitelist: + tags: + - CrescentMagazine_762x54 + gun_chamber: + name: Chamber + startingItem: CrescentCartridge_762x54 + priority: 1 + whitelist: + tags: + - CrescentCartridge_762x54 + - type: ContainerContainer + containers: + gun_magazine: !type:ContainerSlot + gun_chamber: !type:ContainerSlot + - type: MagazineVisuals + magState: mag + steps: 1 + zeroVisible: true + - type: Appearance + - type: StaticPrice + price: 3000 diff --git a/Resources/Prototypes/_Crescent/Entities/Objects/Weapons/NEW GUNS/SHARPS/launcher.yml b/Resources/Prototypes/_Crescent/Entities/Objects/Weapons/NEW GUNS/SHARPS/launcher.yml new file mode 100644 index 00000000000..e69de29bb2d diff --git a/Resources/Prototypes/_Crescent/Entities/Objects/Weapons/NEW GUNS/SHARPS/lmgs.yml b/Resources/Prototypes/_Crescent/Entities/Objects/Weapons/NEW GUNS/SHARPS/lmgs.yml new file mode 100644 index 00000000000..bfe7427ebb4 --- /dev/null +++ b/Resources/Prototypes/_Crescent/Entities/Objects/Weapons/NEW GUNS/SHARPS/lmgs.yml @@ -0,0 +1,59 @@ +- type: entity + name: Sharps HSV-60a 7.62x51 + parent: [BaseWeaponRifle, StreeCredRedeemable] + id: CrescentWeaponLMGHSV60a + description: Can you bring me the gun of Rambo? Part One, Two, or Three? I've only seen Part One. + components: + - type: Item + shape: + - 0,0,4,1 + - type: Sprite + sprite: _Crescent/Objects/Weapons/Guns/New_Guns/LMG/HSV-60A.rsi + layers: + - state: base + map: ["enum.GunVisualLayers.Base"] + - state: mag-0 + map: ["enum.GunVisualLayers.Mag"] + - type: Clothing + sprite: _Crescent/Objects/Weapons/Guns/New_Guns/LMG/HSV-60A.rsi + - type: Gun + fireRate: 6 + soundGunshot: + collection: Lmg_2_Gunshots + - type: ChamberMagazineAmmoProvider + soundRack: + path: /Audio/_Crescent/Weapons/Guns/conscript/rack.ogg + soundBoltOpened: + path: /Audio/_Crescent/Weapons/Guns/conscript/bolt_open.ogg + soundBoltClosed: + path: /Audio/_Crescent/Weapons/Guns/conscript/bolt_close.ogg + - type: ItemSlots + slots: + gun_magazine: + name: Magazine + startingItem: CrescentBoxMagazine_762x51 + insertSound: /Audio/Weapons/Guns/MagIn/ltrifle_magin.ogg + ejectSound: /Audio/Weapons/Guns/MagOut/ltrifle_magout.ogg + priority: 2 + whitelist: + tags: + - CrescentBoxMagazine_762x51 + gun_chamber: + name: Chamber + startingItem: CrescentCartridge_762x51 + priority: 1 + whitelist: + tags: + - CrescentCartridge_762x51 + - type: ContainerContainer + containers: + gun_magazine: !type:ContainerSlot + gun_chamber: !type:ContainerSlot + - type: MagazineVisuals + magState: mag + steps: 2 + zeroVisible: true + - type: Appearance + - type: StaticPrice + price: 3000 + diff --git a/Resources/Prototypes/_Crescent/Entities/Objects/Weapons/NEW GUNS/SHARPS/pistols.yml b/Resources/Prototypes/_Crescent/Entities/Objects/Weapons/NEW GUNS/SHARPS/pistols.yml new file mode 100644 index 00000000000..e69de29bb2d diff --git a/Resources/Prototypes/_Crescent/Entities/Objects/Weapons/NEW GUNS/SHARPS/rifles.yml b/Resources/Prototypes/_Crescent/Entities/Objects/Weapons/NEW GUNS/SHARPS/rifles.yml new file mode 100644 index 00000000000..c964120a3e2 --- /dev/null +++ b/Resources/Prototypes/_Crescent/Entities/Objects/Weapons/NEW GUNS/SHARPS/rifles.yml @@ -0,0 +1,241 @@ + +# The actual rifles + +- type: entity + name: Sharps AX-5 5.56x45mm + parent: [BaseWeaponRifle, StreeCredRedeemable] + id: CrescentWeaponRifleTypeAX5 + description: The AX-5 is Sharps Precision's main assault rifle, and one of their oldest selling firearms. Being their first commercial product, the AX-5 is designed to be simple, yet reliable. Coming with a short barrel rather than a bullpup congifuration, the AX-5 does suffer in velocity slightly, but the integrated suppressor more than makes up for it. + components: + - type: Item + shape: + - 0,0,4,1 + - type: Sprite + sprite: _Crescent/Objects/Weapons/Guns/New_Guns/RIFLE/AX-5.rsi + layers: + - state: base + map: ["enum.GunVisualLayers.Base"] + - state: mag-0 + map: ["enum.GunVisualLayers.Mag"] + - type: Clothing + sprite: _Crescent/Objects/Weapons/Guns/New_Guns/RIFLE/AX-5.rsi + - type: Gun + fireRate: 6.5 + selectedMode: FullAuto + availableModes: + - FullAuto + - Burst + shotsPerBurst: 2 + burstFireRate: 10 + burstCooldown: 0.5 + soundGunshot: + path: /Audio/_Crescent/Weapons/Guns/supressed_1/supressed_gunshot_3.ogg + - type: ItemSlots + slots: + gun_magazine: + name: Magazine + startingItem: CrescentMagazine_556x45 + insertSound: /Audio/Weapons/Guns/MagIn/ltrifle_magin.ogg + ejectSound: /Audio/Weapons/Guns/MagOut/ltrifle_magout.ogg + priority: 2 + whitelist: + tags: + - CrescentMagazine_556x45 + gun_chamber: + name: Chamber + startingItem: CrescentCartridge_556x45 + priority: 1 + whitelist: + tags: + - CrescentCartridge_556x45 + - type: ContainerContainer + containers: + gun_magazine: !type:ContainerSlot + gun_chamber: !type:ContainerSlot + - type: MagazineVisuals + magState: mag + steps: 1 + zeroVisible: true + - type: Appearance + - type: StaticPrice + price: 3000 + + +- type: entity + name: Sharps AX-8 5.56x45mm + parent: [BaseWeaponRifle, StreeCredRedeemable] + id: CrescentWeaponRifleTypeAX8 + description: placeholder. + components: + - type: Item + shape: + - 0,0,4,1 + - type: Sprite + sprite: _Crescent/Objects/Weapons/Guns/New_Guns/RIFLE/AX-8.rsi + layers: + - state: base + map: ["enum.GunVisualLayers.Base"] + - state: mag-0 + map: ["enum.GunVisualLayers.Mag"] + - type: Clothing + sprite: _Crescent/Objects/Weapons/Guns/New_Guns/RIFLE/AX-8.rsi + - type: Gun + fireRate: 6.5 + selectedMode: FullAuto + availableModes: + - FullAuto + - Burst + shotsPerBurst: 2 + burstFireRate: 10 + burstCooldown: 0.5 + soundGunshot: + collection: Dmr_1_Gunshots + - type: ItemSlots + slots: + gun_magazine: + name: Magazine + startingItem: CrescentMagazine_556x45 + insertSound: /Audio/Weapons/Guns/MagIn/ltrifle_magin.ogg + ejectSound: /Audio/Weapons/Guns/MagOut/ltrifle_magout.ogg + priority: 2 + whitelist: + tags: + - CrescentMagazine_556x45 + gun_chamber: + name: Chamber + startingItem: CrescentCartridge_556x45 + priority: 1 + whitelist: + tags: + - CrescentCartridge_556x45 + - type: ContainerContainer + containers: + gun_magazine: !type:ContainerSlot + gun_chamber: !type:ContainerSlot + - type: MagazineVisuals + magState: mag + steps: 1 + zeroVisible: true + - type: Appearance + - type: StaticPrice + price: 3000 + + +- type: entity + name: Sharps AX-1 5.56x45mm + parent: [BaseWeaponRifle, StreeCredRedeemable] + id: CrescentWeaponRifleTypeAX1 + description: placeholder. + components: + - type: Item + shape: + - 0,0,4,1 + - type: Sprite + sprite: _Crescent/Objects/Weapons/Guns/New_Guns/RIFLE/AX-1.rsi + layers: + - state: base + map: ["enum.GunVisualLayers.Base"] + - state: mag-0 + map: ["enum.GunVisualLayers.Mag"] + - type: Clothing + sprite: _Crescent/Objects/Weapons/Guns/New_Guns/RIFLE/AX-1.rsi + - type: Gun + fireRate: 6.5 + selectedMode: FullAuto + availableModes: + - FullAuto + - Burst + shotsPerBurst: 2 + burstFireRate: 10 + burstCooldown: 0.5 + soundGunshot: + collection: Dmr_1_Gunshots + - type: ItemSlots + slots: + gun_magazine: + name: Magazine + startingItem: CrescentMagazine_556x45 + insertSound: /Audio/Weapons/Guns/MagIn/ltrifle_magin.ogg + ejectSound: /Audio/Weapons/Guns/MagOut/ltrifle_magout.ogg + priority: 2 + whitelist: + tags: + - CrescentMagazine_556x45 + gun_chamber: + name: Chamber + startingItem: CrescentCartridge_556x45 + priority: 1 + whitelist: + tags: + - CrescentCartridge_556x45 + - type: ContainerContainer + containers: + gun_magazine: !type:ContainerSlot + gun_chamber: !type:ContainerSlot + - type: MagazineVisuals + magState: mag + steps: 1 + zeroVisible: true + - type: Appearance + - type: StaticPrice + price: 3000 + +- type: entity + name: Sharps AX-7 .277 + parent: [BaseWeaponRifle, StreeCredRedeemable] + id: CrescentWeaponRifleTypeAX7 + description: placeholder. + components: + - type: Item + shape: + - 0,0,4,1 + - type: Sprite + sprite: _Crescent/Objects/Weapons/Guns/New_Guns/RIFLE/AX-7.rsi + layers: + - state: base + map: ["enum.GunVisualLayers.Base"] + - state: mag-0 + map: ["enum.GunVisualLayers.Mag"] + - type: Clothing + sprite: _Crescent/Objects/Weapons/Guns/New_Guns/RIFLE/AX-7.rsi + - type: Gun + fireRate: 6.5 + selectedMode: FullAuto + availableModes: + - FullAuto + - Burst + shotsPerBurst: 2 + burstFireRate: 10 + burstCooldown: 0.5 + soundGunshot: + collection: Dmr_1_Gunshots + - type: ItemSlots + slots: + gun_magazine: + name: Magazine + startingItem: CrescentMagazine_556x45 + insertSound: /Audio/Weapons/Guns/MagIn/ltrifle_magin.ogg + ejectSound: /Audio/Weapons/Guns/MagOut/ltrifle_magout.ogg + priority: 2 + whitelist: + tags: + - CrescentMagazine_277 + gun_chamber: + name: Chamber + startingItem: CrescentCartridge_277 + priority: 1 + whitelist: + tags: + - CrescentCartridge_277 + - type: ContainerContainer + containers: + gun_magazine: !type:ContainerSlot + gun_chamber: !type:ContainerSlot + - type: MagazineVisuals + magState: mag + steps: 1 + zeroVisible: true + - type: Appearance + - type: StaticPrice + price: 3000 + diff --git a/Resources/Prototypes/_Crescent/Entities/Objects/Weapons/NEW GUNS/SHARPS/shotguns.yml b/Resources/Prototypes/_Crescent/Entities/Objects/Weapons/NEW GUNS/SHARPS/shotguns.yml new file mode 100644 index 00000000000..da5d4dce1bc --- /dev/null +++ b/Resources/Prototypes/_Crescent/Entities/Objects/Weapons/NEW GUNS/SHARPS/shotguns.yml @@ -0,0 +1,136 @@ +- type: entity + name: Sharps PAA-13c 12ga + parent: [BaseWeaponShotgun, BaseGunWieldable, StreeCredRedeemable] + id: CrescentWeaponShotgunPAA13c + description: placeholder + components: + - type: Sprite + sprite: _Crescent/Objects/Weapons/Guns/New_Guns/SHOTGUN/PAA-13C.rsi + - type: Item + size: Large + shape: + - 0,0,3,1 + sprite: _Crescent/Objects/Weapons/Guns/New_Guns/SHOTGUN/PAA-13C.rsi + - type: Clothing + sprite: _Crescent/Objects/Weapons/Guns/New_Guns/SHOTGUN/PAA-13C.rsi + quickEquip: false + slots: + - Back + - suitStorage + - type: AmmoCounter + - type: GunRequiresWield + - type: Gun + damageModifier: 1.25 + fireRate: 3 + selectedMode: SemiAuto + availableModes: + - SemiAuto + soundGunshot: + collection: Shotgun_1_Gunshots + soundEmpty: + path: /Audio/Weapons/Guns/Empty/empty.ogg + fireOnDropChance: 0.3 + shotgunSpreadMultiplier: 1.25 + - type: BallisticAmmoProvider + whitelist: + tags: + - CrescentCartridge_12Ga + capacity: 8 + autoCycle: true + proto: CrescentCartridge_12Ga + - type: Wieldable + - type: ContainerContainer + containers: + gun_magazine: !type:ContainerSlot + gun_chamber: !type:ContainerSlot + - type: Appearance + - type: StaticPrice + price: 500 + - type: Execution + - type: MeleeWeapon + attackRate: 1.4 + damage: + types: + Blunt: 10 + bluntStaminaDamageFactor: 1.3333 + swapKeys: true + disableHeavy: true + animation: WeaponArcThrust + wideAnimationRotation: 180 + soundHit: + collection: MetalThud + - type: IncreaseDamageOnWield + damage: + types: + Blunt: 2.5 + - type: DamageOtherOnHit + staminaCost: 9.5 + +- type: entity + name: Sharps PAA-12 12ga + parent: [BaseWeaponShotgun, BaseGunWieldable, StreeCredRedeemable] + id: CrescentWeaponShotgunPAA12 + description: placeholder + components: + - type: Sprite + sprite: _Crescent/Objects/Weapons/Guns/New_Guns/SHOTGUN/PAA-12.rsi + - type: Item + size: Large + shape: + - 0,0,3,1 + sprite: _Crescent/Objects/Weapons/Guns/New_Guns/SHOTGUN/PAA-12.rsi + - type: Clothing + sprite: _Crescent/Objects/Weapons/Guns/New_Guns/SHOTGUN/PAA-12.rsi + quickEquip: false + slots: + - Back + - suitStorage + - type: AmmoCounter + - type: GunRequiresWield + - type: Gun + damageModifier: 1.25 + fireRate: 3 + selectedMode: SemiAuto + availableModes: + - SemiAuto + soundGunshot: + path: /Audio/_Crescent/Weapons/Guns/shotgun_1/shotgun_gunshot_3.ogg + soundEmpty: + path: /Audio/Weapons/Guns/Empty/empty.ogg + fireOnDropChance: 0.3 + shotgunSpreadMultiplier: 1.25 + - type: BallisticAmmoProvider + whitelist: + tags: + - CrescentCartridge_12Ga + capacity: 8 + autoCycle: true + proto: CrescentCartridge_12Ga + - type: Wieldable + - type: ContainerContainer + containers: + gun_magazine: !type:ContainerSlot + gun_chamber: !type:ContainerSlot + - type: Appearance + - type: StaticPrice + price: 500 + - type: Execution + - type: MeleeWeapon + attackRate: 1.4 + damage: + types: + Blunt: 10 + bluntStaminaDamageFactor: 1.3333 + swapKeys: true + disableHeavy: true + animation: WeaponArcThrust + wideAnimationRotation: 180 + soundHit: + collection: MetalThud + - type: IncreaseDamageOnWield + damage: + types: + Blunt: 2.5 + - type: DamageOtherOnHit + staminaCost: 9.5 + diff --git a/Resources/Prototypes/_Crescent/Entities/Objects/Weapons/NEW GUNS/SHARPS/smgs.yml b/Resources/Prototypes/_Crescent/Entities/Objects/Weapons/NEW GUNS/SHARPS/smgs.yml new file mode 100644 index 00000000000..ab3cb9e7f31 --- /dev/null +++ b/Resources/Prototypes/_Crescent/Entities/Objects/Weapons/NEW GUNS/SHARPS/smgs.yml @@ -0,0 +1,114 @@ +- type: entity + name: Sharps P-M25 .45 + parent: [BaseWeaponSubMachineGun, StreeCredRedeemable ] + id: CrescentWeaponSubMachineGunPM25 + description: A highly advanced subgun produced by Sharps Precision. The weapon is built around the "HYPER-P" recoil mitigation system, which takes up a large part of the front of the gun. The result is being able to fire .45 like it's 9x19. + components: + - type: Sprite + sprite: _Crescent/Objects/Weapons/Guns/New_Guns/SMG/P-M25.rsi + layers: + - state: base + map: ["enum.GunVisualLayers.Base"] + - state: mag-0 + map: ["enum.GunVisualLayers.Mag"] + - type: Clothing + sprite: _Crescent/Objects/Weapons/Guns/New_Guns/SMG/P-M25.rsi + slots: + - Back + - suitStorage + - type: ChamberMagazineAmmoProvider + boltClosed: null + - type: Gun + fireRate: 8 + angleIncrease: 5 + angleDecay: 10 + maxAngle: 10 + minAngle: 1 + selectedMode: FullAuto + availableModes: + - SemiAuto + - FullAuto + soundGunshot: + collection: SMG_2_Gunshots + fireOnDropChance: 0.1 + - type: ItemSlots + slots: + gun_magazine: + name: Magazine + startingItem: CrescentSMGMagazine_45 + insertSound: /Audio/Weapons/Guns/MagIn/smg_magin.ogg + ejectSound: /Audio/Weapons/Guns/MagOut/smg_magout.ogg + priority: 2 + whitelist: + tags: + - CrescentSMGMagazine_45 + gun_chamber: + name: Chamber + startingItem: CrescentCartridge_45 + priority: 1 + whitelist: + tags: + - CrescentCartridge_45 + - type: MagazineVisuals + magState: mag + steps: 1 + zeroVisible: true + - type: Appearance + + +- type: entity + name: Sharps PAA-8 18.5ga + parent: [BaseWeaponSubMachineGun, StreeCredRedeemable ] + id: CrescentWeaponSubMachineGunPAA-8 + description: placeholder + components: + - type: Sprite + sprite: _Crescent/Objects/Weapons/Guns/New_Guns/SMG/PAA-8.rsi + layers: + - state: base + map: ["enum.GunVisualLayers.Base"] + - state: mag-0 + map: ["enum.GunVisualLayers.Mag"] + - type: Clothing + sprite: _Crescent/Objects/Weapons/Guns/New_Guns/SMG/PAA-8.rsi + slots: + - Back + - suitStorage + - type: ChamberMagazineAmmoProvider + boltClosed: null + - type: Gun + fireRate: 8 + angleIncrease: 5 + angleDecay: 10 + maxAngle: 10 + minAngle: 1 + selectedMode: FullAuto + availableModes: + - SemiAuto + - FullAuto + fireOnDropChance: 0.1 + soundGunshot: + collection: SMG_1_Gunshots + - type: ItemSlots + slots: + gun_magazine: + name: Magazine + startingItem: CrescentBoxMagazine_185Ga + insertSound: /Audio/Weapons/Guns/MagIn/smg_magin.ogg + ejectSound: /Audio/Weapons/Guns/MagOut/smg_magout.ogg + priority: 2 + whitelist: + tags: + - CrescentBoxMagazine_185Ga + gun_chamber: + name: Chamber + startingItem: CrescentCartridge_185Ga + priority: 1 + whitelist: + tags: + - CrescentCartridge_185Ga + - type: MagazineVisuals + magState: mag + steps: 1 + zeroVisible: true + - type: Appearance diff --git a/Resources/Prototypes/_Crescent/Entities/Objects/Weapons/NEW GUNS/SHARPS/snipers.yml b/Resources/Prototypes/_Crescent/Entities/Objects/Weapons/NEW GUNS/SHARPS/snipers.yml new file mode 100644 index 00000000000..a3391741401 --- /dev/null +++ b/Resources/Prototypes/_Crescent/Entities/Objects/Weapons/NEW GUNS/SHARPS/snipers.yml @@ -0,0 +1,52 @@ +- type: entity + name: Sharps APW-16 .376 + parent: [BaseWeaponRifle, StreeCredRedeemable] + id: WeaponSniperAPW16 + description: placeholder + components: + - type: Item + shape: + - 0,0,4,1 + - type: Sprite + sprite: _Crescent/Objects/Weapons/Guns/New_Guns/SNIPERS/APW-16.rsi + layers: + - state: base + map: ["enum.GunVisualLayers.Base"] + - state: mag-0 + map: ["enum.GunVisualLayers.Mag"] + - type: Clothing + sprite: _Crescent/Objects/Weapons/Guns/New_Guns/SNIPERS/APW-16.rsi + - type: Gun + fireRate: 1 + soundGunshot: + path: /Audio/_Crescent/Weapons/Guns/non_collection/amr.ogg + - type: ItemSlots + slots: + gun_magazine: + name: Magazine + startingItem: CrescentMagazine_376 + insertSound: /Audio/Weapons/Guns/MagIn/ltrifle_magin.ogg + ejectSound: /Audio/Weapons/Guns/MagOut/ltrifle_magout.ogg + priority: 2 + whitelist: + tags: + - CrescentMagazine_376 + gun_chamber: + name: Chamber + startingItem: CrescentCartridge_376 + priority: 1 + whitelist: + tags: + - CrescentCartridge_376 + - type: ContainerContainer + containers: + gun_magazine: !type:ContainerSlot + gun_chamber: !type:ContainerSlot + - type: MagazineVisuals + magState: mag + steps: 1 + zeroVisible: true + - type: Appearance + - type: StaticPrice + price: 3000 + diff --git a/Resources/Prototypes/_Crescent/Entities/Objects/Weapons/NEW GUNS/SHI/launcher.yml b/Resources/Prototypes/_Crescent/Entities/Objects/Weapons/NEW GUNS/SHI/launcher.yml new file mode 100644 index 00000000000..fa9fe7d1591 --- /dev/null +++ b/Resources/Prototypes/_Crescent/Entities/Objects/Weapons/NEW GUNS/SHI/launcher.yml @@ -0,0 +1,67 @@ + +- type: entity + name: SHI GL-93-2 40mm + parent: [BaseWeaponRevolver, BaseGunWieldable,StreeCredRedeemable] + id: CrescentWeaponLauncherGL932 + description: placeholder + components: + - type: ParticleOnGunShot # EN start + effect: MuzzleSmoke + inheritAngle: true # EN end + - type: Sprite + sprite: _Crescent/Objects/Weapons/Guns/New_Guns/SPECIAL/GL-93-2.rsi + - type: Clothing + sprite: _Crescent/Objects/Weapons/Guns/New_Guns/SPECIAL/GL-93-2.rsi + quickEquip: false + slots: + - Back + - type: Item + size: Huge + shape: + - 0,0,5,2 + - type: GunRequiresWield + - type: Gun + selectedMode: SemiAuto + fireRate: 1.5 + availableModes: + - SemiAuto + soundGunshot: + path: /Audio/_Crescent/Weapons/Guns/non_collection/gl_fire.ogg + fireOnDropChance: 0.5 + - type: AmmoCounter + - type: RevolverAmmoProvider + whitelist: + tags: + - Shell40mm + proto: Cartridge40mmFrag + capacity: 6 + chambers: [ True, True, True, True, True, True ] + ammoSlots: [ null, null, null, null, null, null ] + soundEject: + path: /Audio/Weapons/Guns/MagOut/revolver_magout.ogg + soundInsert: + path: /Audio/Weapons/Guns/MagIn/revolver_magin.ogg + - type: StaticPrice + price: 500 + - type: MeleeWeapon + attackRate: 1.5 + damage: + types: + Blunt: 14 + bluntStaminaDamageFactor: 1.5 + swapKeys: true + disableHeavy: true + animation: WeaponArcThrust + wideAnimationRotation: 180 + soundHit: + collection: MetalThud + - type: DamageOtherOnHit + staminaCost: 14 + - type: Execution + - type: HeldSpeedModifier + walkModifier: 0.8 + sprintModifier: 0.8 + - type: ReverseEngineering # SectorCrescent + difficulty: 2 + recipes: + - WeaponLauncherMilkor diff --git a/Resources/Prototypes/_Crescent/Entities/Objects/Weapons/NEW GUNS/SHI/lmgs.yml b/Resources/Prototypes/_Crescent/Entities/Objects/Weapons/NEW GUNS/SHI/lmgs.yml new file mode 100644 index 00000000000..81b22db2fa5 --- /dev/null +++ b/Resources/Prototypes/_Crescent/Entities/Objects/Weapons/NEW GUNS/SHI/lmgs.yml @@ -0,0 +1,59 @@ + +- type: entity + name: SHI MG-349 5.56x45mm + parent: [BaseWeaponRifle, StreeCredRedeemable] + id: CrescentWeaponLMGMG349 + description: placeholder + components: + - type: Item + shape: + - 0,0,4,1 + - type: Sprite + sprite: _Crescent/Objects/Weapons/Guns/New_Guns/LMG/MG-349.rsi + layers: + - state: base + map: ["enum.GunVisualLayers.Base"] + - state: mag-0 + map: ["enum.GunVisualLayers.Mag"] + - type: Clothing + sprite: _Crescent/Objects/Weapons/Guns/New_Guns/LMG/MG-349.rsi + - type: Gun + fireRate: 6 + soundGunshot: + collection: Lmg_2_Gunshots + - type: ItemSlots + slots: + gun_magazine: + name: Magazine + startingItem: CrescentBoxMagazine_556x45 + insertSound: /Audio/Weapons/Guns/MagIn/ltrifle_magin.ogg + ejectSound: /Audio/Weapons/Guns/MagOut/ltrifle_magout.ogg + priority: 2 + whitelist: + tags: + - CrescentBoxMagazine_556x45 + gun_chamber: + name: Chamber + startingItem: CrescentCartridge_556x45 + priority: 1 + whitelist: + tags: + - CrescentCartridge_556x45 + - type: ContainerContainer + containers: + gun_magazine: !type:ContainerSlot + gun_chamber: !type:ContainerSlot + - type: MagazineVisuals + magState: mag + steps: 1 + zeroVisible: true + - type: Appearance + - type: StaticPrice + price: 3000 + - type: ChamberMagazineAmmoProvider + soundRack: + path: /Audio/_Crescent/Weapons/Guns/conscript/rack.ogg + soundBoltOpened: + path: /Audio/_Crescent/Weapons/Guns/conscript/bolt_open.ogg + soundBoltClosed: + path: /Audio/_Crescent/Weapons/Guns/conscript/bolt_close.ogg diff --git a/Resources/Prototypes/_Crescent/Entities/Objects/Weapons/NEW GUNS/SHI/pistols.yml b/Resources/Prototypes/_Crescent/Entities/Objects/Weapons/NEW GUNS/SHI/pistols.yml new file mode 100644 index 00000000000..e69de29bb2d diff --git a/Resources/Prototypes/_Crescent/Entities/Objects/Weapons/NEW GUNS/SHI/rifles.yml b/Resources/Prototypes/_Crescent/Entities/Objects/Weapons/NEW GUNS/SHI/rifles.yml new file mode 100644 index 00000000000..f728900a351 --- /dev/null +++ b/Resources/Prototypes/_Crescent/Entities/Objects/Weapons/NEW GUNS/SHI/rifles.yml @@ -0,0 +1,202 @@ +# Single Use Rifle Base +- type: entity + name: BaseRifleOneUse + parent: BaseItem + id: BaseRifleOneUse + description: A rooty tooty point and shooty. + abstract: true + components: + - type: Sprite + layers: + - state: base + map: ["enum.GunVisualLayers.Base"] + - type: Item + size: Small + shape: + - 0,0,1,0 + - 0,1,0,1 + - type: Tag + tags: + - Sidearm + - type: Clothing + sprite: Objects/Weapons/Guns/Pistols/viper.rsi + quickEquip: false + slots: + - suitStorage + - Belt + - type: Wieldable + - type: GunRequiresWield + - type: Gun + selectedMode: FullAuto + availableModes: + - FullAuto + soundGunshot: + path: /Audio/_Crescent/Weapons/Guns/rifle_2/rifle_gunshot_2.ogg + fireOnDropChance: .6 + - type: StaticPrice + price: 100 + - type: BallisticAmmoProvider + proto: CrescentCartridge_556x45 + capacity: 20 + cycleable: false + - type: EmitSoundOnPickup + sound: /Audio/_Crescent/Weapons/Interact/gun_pick.ogg + - type: EmitSoundOnDrop + sound: /Audio/_Crescent/Weapons/Interact/gun_drop.ogg + +- type: entity + name: SHI Type-220 7.62x51mm + parent: [BaseWeaponRifle, StreeCredRedeemable] + id: CrescentWeaponRifleType220 + description: Shinohara's flagship battle rifle design, built for mid to long range encounters. Chambered in the aging 7.62x51mm Imperial cartridge, the Type-220 makes sure whoever may be in your way, stops being in your way. + components: + - type: Item + shape: + - 0,0,4,1 + - type: Sprite + sprite: _Crescent/Objects/Weapons/Guns/New_Guns/RIFLE/TYPE-220.rsi + layers: + - state: base + map: ["enum.GunVisualLayers.Base"] + - state: mag-0 + map: ["enum.GunVisualLayers.Mag"] + - type: Clothing + sprite: _Crescent/Objects/Weapons/Guns/New_Guns/RIFLE/TYPE-220.rsi + - type: Gun + fireRate: 4.5 + soundGunshot: + collection: Dmr_1_Gunshots + - type: ItemSlots + slots: + gun_magazine: + name: Magazine + startingItem: CrescentMagazine_762x51 + insertSound: /Audio/Weapons/Guns/MagIn/ltrifle_magin.ogg + ejectSound: /Audio/Weapons/Guns/MagOut/ltrifle_magout.ogg + priority: 2 + whitelist: + tags: + - CrescentMagazine_762x51 + gun_chamber: + name: Chamber + startingItem: CrescentCartridge_762x51 + priority: 1 + whitelist: + tags: + - CrescentCartridge_762x51 + - type: ContainerContainer + containers: + gun_magazine: !type:ContainerSlot + gun_chamber: !type:ContainerSlot + - type: MagazineVisuals + magState: mag + steps: 1 + zeroVisible: true + - type: Appearance + - type: StaticPrice + price: 3000 + +- type: entity + name: SHI Type-518 5.56x45mm + parent: [BaseWeaponRifle, StreeCredRedeemable] + id: CrescentWeaponRifleType518 + description: Shinohara's most modern assault rifle to date, the Type-518 is perfectly generic in every way, while still being a great tactical weapon. Comes with a two round burst, for more controlled groupings. + components: + - type: Item + shape: + - 0,0,4,1 + - type: Sprite + sprite: _Crescent/Objects/Weapons/Guns/New_Guns/RIFLE/TYPE-518.rsi + layers: + - state: base + map: ["enum.GunVisualLayers.Base"] + - state: mag-0 + map: ["enum.GunVisualLayers.Mag"] + - type: Clothing + sprite: _Crescent/Objects/Weapons/Guns/New_Guns/RIFLE/TYPE-518.rsi + - type: Gun + fireRate: 6.5 + selectedMode: FullAuto + availableModes: + - FullAuto + - Burst + shotsPerBurst: 2 + burstFireRate: 10 + burstCooldown: 0.5 + soundGunshot: + collection: Pistol_2_Gunshots + - type: ItemSlots + slots: + gun_magazine: + name: Magazine + startingItem: CrescentMagazine_556x45 + insertSound: /Audio/Weapons/Guns/MagIn/ltrifle_magin.ogg + ejectSound: /Audio/Weapons/Guns/MagOut/ltrifle_magout.ogg + priority: 2 + whitelist: + tags: + - CrescentMagazine_556x45 + gun_chamber: + name: Chamber + startingItem: CrescentCartridge_556x45 + priority: 1 + whitelist: + tags: + - CrescentCartridge_556x45 + - type: ContainerContainer + containers: + gun_magazine: !type:ContainerSlot + gun_chamber: !type:ContainerSlot + - type: MagazineVisuals + magState: mag + steps: 1 + zeroVisible: true + - type: Appearance + - type: StaticPrice + price: 3000 + +- type: entity + parent: [BaseWeaponSniper, BaseGunWieldable, StreeCredRedeemable] + id: CrescentWeaponRifleSHIM919 + name: SHI-UA M919 5.56x45 + description: An incredibly cheap "replica" lever action rifle, produced by the Shinohara subsidiary, United Arms. Yeah the action is tough, and yeah the polymer feels like shit, but it fires bullets doesn't it? + components: + - type: Item + size: Ginormous + - type: StaticPrice + price: 2000 + - type: Sprite + sprite: _Crescent/Objects/Weapons/Guns/New_Guns/RIFLE/M919.rsi + - type: Clothing + sprite: _Crescent/Objects/Weapons/Guns/New_Guns/RIFLE/M919.rsi + - type: Gun + fireRate: 3 + projectileSpeed: 45 + selectedMode: SemiAuto + availableModes: + - SemiAuto + soundGunshot: + path: /Audio/Weapons/Guns/UnionfallWeapons/lever_fire.ogg + - type: BallisticAmmoProvider + soundInsert: + collection: LeverReload + capacity: 6 + autoCycle: false + proto: CrescentCartridge_556x45 + whitelist: + tags: + - CrescentCartridge_556x45 + +- type: entity + name: Shinohara Budget-Tek STK-A 5.56x45mm + parent: BaseRifleOneUse + id: CrescentWeaponRifleStkA + description: A shitty, mass produced, fully 3d printed "rifle". Comes loaded, and physically cannot accept new rounds. Twist the key, and pull the trigger. + components: + - type: Sprite + sprite: _Crescent/Objects/Weapons/Guns/New_Guns/RIFLE/STK-A.rsi + layers: + - state: base + map: ["enum.GunVisualLayers.Base"] + - type: StaticPrice + price: 100 diff --git a/Resources/Prototypes/_Crescent/Entities/Objects/Weapons/NEW GUNS/SHI/shotguns.yml b/Resources/Prototypes/_Crescent/Entities/Objects/Weapons/NEW GUNS/SHI/shotguns.yml new file mode 100644 index 00000000000..9fca5aae3de --- /dev/null +++ b/Resources/Prototypes/_Crescent/Entities/Objects/Weapons/NEW GUNS/SHI/shotguns.yml @@ -0,0 +1,128 @@ + +- type: entity + name: SHI TYPE-80 12ga + parent: [BaseWeaponShotgun, BaseGunWieldable, StreeCredRedeemable] + id: CrescentWeaponShotgunType80 + description: The Type-80 is Shinohara's answer to the requests for a tactical, semi automatic, 12 guage shotgun. Cheap, effective, stable, the Type-80 does it all. + components: + - type: Sprite + sprite: _Crescent/Objects/Weapons/Guns/New_Guns/SHOTGUN/TYPE-80.rsi + - type: Item + size: Large + shape: + - 0,0,3,1 + sprite: _Crescent/Objects/Weapons/Guns/New_Guns/SHOTGUN/TYPE-80.rsi + - type: Clothing + sprite: _Crescent/Objects/Weapons/Guns/New_Guns/SHOTGUN/TYPE-80.rsi + quickEquip: false + slots: + - Back + - suitStorage + - type: AmmoCounter + - type: GunRequiresWield + - type: Gun + damageModifier: 1.25 + fireRate: 3 + selectedMode: SemiAuto + availableModes: + - SemiAuto + soundGunshot: + path: /Audio/_Crescent/Weapons/Guns/shotgun_1/shotgun_gunshot_3.ogg + soundEmpty: + path: /Audio/Weapons/Guns/Empty/empty.ogg + fireOnDropChance: 0.3 + shotgunSpreadMultiplier: 1.25 + - type: BallisticAmmoProvider + whitelist: + tags: + - CrescentCartridge_12Ga + capacity: 8 + autoCycle: true + proto: CrescentCartridge_12Ga + - type: Wieldable + - type: ContainerContainer + containers: + gun_magazine: !type:ContainerSlot + gun_chamber: !type:ContainerSlot + - type: Appearance + - type: StaticPrice + price: 500 + - type: Execution + - type: MeleeWeapon + attackRate: 1.4 + damage: + types: + Blunt: 10 + bluntStaminaDamageFactor: 1.3333 + swapKeys: true + disableHeavy: true + animation: WeaponArcThrust + wideAnimationRotation: 180 + soundHit: + collection: MetalThud + - type: IncreaseDamageOnWield + damage: + types: + Blunt: 2.5 + - type: DamageOtherOnHit + staminaCost: 9.5 + +- type: entity + name: SHI SH-90-S 12ga + parent: [BaseWeaponSubMachineGun, StreeCredRedeemable ] + id: CrescentWeaponShotgunSH90S + description: placeholder + components: + - type: Sprite + sprite: _Crescent/Objects/Weapons/Guns/New_Guns/SHOTGUN/SH-90-S.rsi + layers: + - state: base + map: ["enum.GunVisualLayers.Base"] + - state: mag-0 + map: ["enum.GunVisualLayers.Mag"] + - type: Clothing + sprite: _Crescent/Objects/Weapons/Guns/New_Guns/SHOTGUN/SH-90-S.rsi + slots: + - Back + - suitStorage + - type: ChamberMagazineAmmoProvider + boltClosed: null + - type: Gun + soundGunshot: + collection: Shotgun_1_Gunshots + soundEmpty: + path: /Audio/Weapons/Guns/Empty/empty.ogg + fireRate: 2 + angleIncrease: 5 + angleDecay: 10 + maxAngle: 10 + minAngle: 1 + selectedMode: FullAuto + availableModes: + - SemiAuto + - FullAuto + fireOnDropChance: 0.1 + - type: ItemSlots + slots: + gun_magazine: + name: Magazine + startingItem: CrescentMagazine_12Ga + insertSound: /Audio/Weapons/Guns/MagIn/smg_magin.ogg + ejectSound: /Audio/Weapons/Guns/MagOut/smg_magout.ogg + priority: 2 + whitelist: + tags: + - CrescentMagazine_12Ga + gun_chamber: + name: Chamber + startingItem: CrescentCartridge_12Ga + priority: 1 + whitelist: + tags: + - CrescentCartridge_12Ga + - type: MagazineVisuals + magState: mag + steps: 1 + zeroVisible: true + - type: Appearance + diff --git a/Resources/Prototypes/_Crescent/Entities/Objects/Weapons/NEW GUNS/SHI/smgs.yml b/Resources/Prototypes/_Crescent/Entities/Objects/Weapons/NEW GUNS/SHI/smgs.yml new file mode 100644 index 00000000000..121ef6d8676 --- /dev/null +++ b/Resources/Prototypes/_Crescent/Entities/Objects/Weapons/NEW GUNS/SHI/smgs.yml @@ -0,0 +1,56 @@ +- type: entity + name: SHI Type-52 9x19mm + parent: [BaseWeaponSubMachineGun, StreeCredRedeemable ] + id: CrescentWeaponSubMachineGunType52 + description: A compact, lightweight, and modular sub machine gun, produced by Shinohara Heavy Industries. The design is essentially ripped one for one from an Old Earth design, with a few modifications made to fit the SHI design doctrine. Perfectly middle of the road, shoots bullets and doesn't jam. + components: + - type: Sprite + sprite: _Crescent/Objects/Weapons/Guns/New_Guns/SMG/TYPE-52.rsi + layers: + - state: base + map: ["enum.GunVisualLayers.Base"] + - state: mag-0 + map: ["enum.GunVisualLayers.Mag"] + - type: Clothing + sprite: _Crescent/Objects/Weapons/Guns/New_Guns/SMG/TYPE-52.rsi + slots: + - Back + - suitStorage + - type: ChamberMagazineAmmoProvider + boltClosed: null + - type: Gun + fireRate: 10 + angleIncrease: 5 + angleDecay: 20 + maxAngle: 20 + minAngle: 1 + selectedMode: FullAuto + availableModes: + - SemiAuto + - FullAuto + soundGunshot: + collection: SMG_3_Gunshots + fireOnDropChance: 0.1 + - type: ItemSlots + slots: + gun_magazine: + name: Magazine + startingItem: CrescentSMGMagazine_9x19 + insertSound: /Audio/Weapons/Guns/MagIn/smg_magin.ogg + ejectSound: /Audio/Weapons/Guns/MagOut/smg_magout.ogg + priority: 2 + whitelist: + tags: + - CrescentSMGMagazine_9x19 + gun_chamber: + name: Chamber + startingItem: CrescentCartridge_9x19 + priority: 1 + whitelist: + tags: + - CrescentCartridge_9x19 + - type: MagazineVisuals + magState: mag + steps: 1 + zeroVisible: true + - type: Appearance diff --git a/Resources/Prototypes/_Crescent/Entities/Objects/Weapons/NEW GUNS/SHI/snipers.yml b/Resources/Prototypes/_Crescent/Entities/Objects/Weapons/NEW GUNS/SHI/snipers.yml new file mode 100644 index 00000000000..c25b5aac0e7 --- /dev/null +++ b/Resources/Prototypes/_Crescent/Entities/Objects/Weapons/NEW GUNS/SHI/snipers.yml @@ -0,0 +1,53 @@ + +- type: entity + name: SHI SR-200 .376mm + parent: [BaseWeaponRifle, StreeCredRedeemable] + id: CrescentWeaponSniperSR200 + description: placeholder + components: + - type: Item + shape: + - 0,0,4,1 + - type: Sprite + sprite: _Crescent/Objects/Weapons/Guns/New_Guns/SNIPERS/SR-200.rsi + layers: + - state: base + map: ["enum.GunVisualLayers.Base"] + - state: mag-0 + map: ["enum.GunVisualLayers.Mag"] + - type: Clothing + sprite: _Crescent/Objects/Weapons/Guns/New_Guns/SNIPERS/SR-200.rsi + - type: Gun + fireRate: 1 + soundGunshot: + path: /Audio/_Crescent/Weapons/Guns/non_collection/amr.ogg + - type: ItemSlots + slots: + gun_magazine: + name: Magazine + startingItem: CrescentMagazine_376 + insertSound: /Audio/Weapons/Guns/MagIn/ltrifle_magin.ogg + ejectSound: /Audio/Weapons/Guns/MagOut/ltrifle_magout.ogg + priority: 2 + whitelist: + tags: + - CrescentMagazine_376 + gun_chamber: + name: Chamber + startingItem: CrescentCartridge_376 + priority: 1 + whitelist: + tags: + - CrescentCartridge_376 + - type: ContainerContainer + containers: + gun_magazine: !type:ContainerSlot + gun_chamber: !type:ContainerSlot + - type: MagazineVisuals + magState: mag + steps: 1 + zeroVisible: true + - type: Appearance + - type: StaticPrice + price: 3000 + diff --git a/Resources/Textures/_Crescent/Objects/Turrets/Ammunition/Magazine/guardian.rsi/mag-0.png b/Resources/Textures/_Crescent/Objects/Turrets/Ammunition/Magazine/guardian.rsi/mag-0.png new file mode 100644 index 00000000000..016d8ba5a76 Binary files /dev/null and b/Resources/Textures/_Crescent/Objects/Turrets/Ammunition/Magazine/guardian.rsi/mag-0.png differ diff --git a/Resources/Textures/_Crescent/Objects/Turrets/Ammunition/Magazine/guardian.rsi/meta.json b/Resources/Textures/_Crescent/Objects/Turrets/Ammunition/Magazine/guardian.rsi/meta.json index 859788bd43c..b225abbff23 100644 --- a/Resources/Textures/_Crescent/Objects/Turrets/Ammunition/Magazine/guardian.rsi/meta.json +++ b/Resources/Textures/_Crescent/Objects/Turrets/Ammunition/Magazine/guardian.rsi/meta.json @@ -27,6 +27,9 @@ }, { "name": "mag-6" + }, + { + "name": "mag-0" } ] } diff --git a/Resources/Textures/_Crescent/Objects/Turrets/Ammunition/Magazine/harvester.rsi/mag-0.png b/Resources/Textures/_Crescent/Objects/Turrets/Ammunition/Magazine/harvester.rsi/mag-0.png new file mode 100644 index 00000000000..016d8ba5a76 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b/Resources/Textures/_Crescent/Objects/Weapons/Guns/New_Guns/LMG/TASG-1900.rsi/meta.json similarity index 97% rename from Resources/Textures/_Crescent/Objects/Weapons/Guns/New_Guns/LMG/TASG-1900/meta.json rename to Resources/Textures/_Crescent/Objects/Weapons/Guns/New_Guns/LMG/TASG-1900.rsi/meta.json index bcce94f9d9a..f6cd3024df0 100644 --- a/Resources/Textures/_Crescent/Objects/Weapons/Guns/New_Guns/LMG/TASG-1900/meta.json +++ b/Resources/Textures/_Crescent/Objects/Weapons/Guns/New_Guns/LMG/TASG-1900.rsi/meta.json @@ -23,7 +23,7 @@ "name": "mag-1" }, { - "name": "mag-1" + "name": "mag-2" }, { "name": "inhand-left", diff --git a/Resources/Textures/_Crescent/Objects/Weapons/Guns/New_Guns/LMG/TASG-1900/wielded-inhand-left.png b/Resources/Textures/_Crescent/Objects/Weapons/Guns/New_Guns/LMG/TASG-1900.rsi/wielded-inhand-left.png similarity index 100% rename from Resources/Textures/_Crescent/Objects/Weapons/Guns/New_Guns/LMG/TASG-1900/wielded-inhand-left.png rename to 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