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Copy pathStack.cpp
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126 lines (109 loc) · 1.39 KB
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#include <iostream>
using namespace std;
class Node
{
public:
int value;
Node* next;
};
class Stack
{
private:
Node* head;
int length;
public:
Stack()
{
head = NULL;
length=0;
}
~Stack()
{
}
void Push(int val)
{
if(head == NULL)
{
head = new Node;
head->value = val;
head->next = NULL;
}
else
{
Node* temp = head;
head = new Node;
head->value = val;
head->next=temp;
}
length += 1;
}
int Pop()
{
if(head != NULL)
{
Node* temp = head->next;
int a=head->value;
delete head;
head = temp;
length -= 1;
return a;
}
return -1;
}
int Top()
{
if(head != NULL)
{
return head->value;
}
return -1;
}
int Getlength()
{
return length;
}
bool Isempty()
{
if(head == NULL)
{
return false;
}
else return true;
}
int Bottom(){
if(head == NULL)
{
return -1;
}
Node* temp = head;
while(temp->next != NULL)
{
temp = temp->next;
}
return temp->value;
}
};
int main()
{
Stack s;
cout << s.Isempty() <<endl;
s.Push(5);
cout << s.Isempty() <<endl;
cout<< s.Top()<<endl;
s.Push(6);
s.Push(87);
s.Push(98);
cout << s.Getlength() <<endl;
cout << s.Bottom() << endl;
cout<< s.Top()<<endl;
s.Pop();
cout<< s.Top()<<endl;
s.Pop();
cout<< s.Pop()<<endl;
cout<< s.Top()<<endl;
cout << s.Isempty() << endl;
s.Pop();
cout << s.Isempty()<<endl;
cout << s.Top()<<endl;
return 0;
}