markdown_content = """# 📚 Library Management System
Course: Object-Oriented Programming in JAVA Lab (BCA39109)
This project is a console-based Java application that simulates a basic Library Management System. It was developed to demonstrate fundamental Object-Oriented Programming (OOP) principles by managing interactions between different entities within a library.
- Class Design & Object Interaction: The system is divided into three main entities (
Book,Member, andLibrary), showing how multiple classes interact to form a complete working system. - Encapsulation: Object attributes (like book availability or a member's borrowed list) are kept private and can only be modified through controlled, specific public methods.
- Dynamic Data Structures: Utilizes Java's
ArrayListto dynamically manage the collection of registered members and the library's book inventory.
- Book Management: Add new books to the library with details like Title, Author, and ISBN.
- Member Registration: Register new library members with unique IDs.
- Borrowing System: Members can borrow books, which automatically updates real-time availability and links the book to the member's profile.
- Return System: Members can return books, returning them to the general library inventory.
- Reporting: Display all library books (and their statuses) alongside all registered members.
To run this program, ensure you have the Java Development Kit (JDK) installed on your machine.
- Open your terminal or command prompt.
- Navigate to the directory containing the file.
- Compile the Java code: