Description
Improve accessibility throughout the application to ensure the game is usable by players with various abilities and disabilities.
User Story
As a player with different accessibility needs, I want the game interface to be accessible and usable without barriers.
Accessibility Improvements
- Better color contrast throughout the interface
- Keyboard accessibility where possible
- Non-color indicators for important information
- Visible focus states for keyboard navigation
- King piece identification beyond color alone
Acceptance Criteria
- All text has sufficient color contrast (WCAG AA standard or better)
- Color is never the only method of conveying information
- Interface meets common accessibility guidelines (WCAG 2.1 Level AA)
- Focus states are visible for keyboard navigation
- Kings are identifiable by shape/pattern, not just color
- All interactive elements are keyboard accessible
Technical Notes
- Follow WCAG 2.1 Level AA guidelines
- Test with accessibility tools (e.g., WAVE, axe)
- Consider colorblind simulation when testing colors
- Add alt text and ARIA labels where applicable
Suggested Implementation Tasks
Priority
Medium
Labels
UI/UX, enhancement
Estimated Effort
Medium
Description
Improve accessibility throughout the application to ensure the game is usable by players with various abilities and disabilities.
User Story
As a player with different accessibility needs, I want the game interface to be accessible and usable without barriers.
Accessibility Improvements
Acceptance Criteria
Technical Notes
Suggested Implementation Tasks
Priority
Medium
Labels
UI/UX, enhancement
Estimated Effort
Medium