-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathTile.cpp
More file actions
144 lines (112 loc) · 2.36 KB
/
Copy pathTile.cpp
File metadata and controls
144 lines (112 loc) · 2.36 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
#include "Headers.h"
#include "Tile.h"
Tile::Tile()
{
m_isObsticle = false;
m_isVisited = false;
m_parentTile = nullptr;
m_distanceToStart = INFINITY;
m_globalGoal = INFINITY;
}
Tile::~Tile()
{
}
//Functions
void Tile::setFillColor(sf::Color color)
{
m_kwadrat.setFillColor(color);
}
void Tile::setPosition(const float X, const float Y)
{
m_kwadrat.setPosition(X, Y);
}
void Tile::setOutlineThickness(const float outlineSize)
{
m_kwadrat.setOutlineThickness(outlineSize);
}
void Tile::setOutlineColor(sf::Color color)
{
m_kwadrat.setOutlineColor(color);
}
void Tile::setSize(sf::Vector2f size)
{
m_kwadrat.setSize(size);
}
void Tile::setGridPosition(int gridPositionX, int gridPositionY)
{
m_tilePositionInGrid.x = gridPositionX;
m_tilePositionInGrid.y = gridPositionY;
}
void Tile::setTileObsticle(bool isObsticle)
{
m_isObsticle = isObsticle;
}
void Tile::setDistanceToStart(float distance)
{
m_distanceToStart = distance;
}
void Tile::setGlobalGoal(float globalGoal)
{
m_globalGoal = globalGoal;
}
void Tile::setParent(Tile* parent)
{
m_parentTile = parent;
}
void Tile::setVisit(bool visit)
{
m_isVisited = visit;
}
void Tile::pushNeighboor(Tile* tileToPush)
{
m_neighbors.push_back(tileToPush);
}
const sf::RectangleShape& Tile::getRectangle() const
{
return m_kwadrat;
}
const sf::FloatRect& Tile::getGlobalBounds() const
{
return m_kwadrat.getGlobalBounds();
}
Tile* Tile::getParentTile() const
{
return m_parentTile;
}
const float& Tile::getGlobalGoal() const
{
return m_globalGoal;
}
const float& Tile::getDistanceToStart() const
{
return m_distanceToStart;
}
const bool& Tile::isVisited() const
{
return m_isVisited;
}
const bool& Tile::isObsticle() const
{
return m_isObsticle;
}
const std::vector<Tile*> Tile::getNeighborVector() const
{
return m_neighbors;
}
const sf::Vector2f& Tile::getPosition() const
{
return m_kwadrat.getPosition();
}
const sf::Color& Tile::getFillColor() const
{
return m_kwadrat.getFillColor();
}
float Tile::distanceBetweenTiles(const Tile& firstTile, const Tile& secoundTile)
{
float distance{0.0f};
sf::Vector2f vectorComponents{};
vectorComponents.x = secoundTile.getPosition().x - firstTile.getPosition().x;
vectorComponents.y = secoundTile.getPosition().y - firstTile.getPosition().y;
distance = sqrt( (vectorComponents.x*vectorComponents.x) + (vectorComponents.y*vectorComponents.y) );
return distance;
}