diff --git a/ui/raidboss/data/07-dt/ultimate/dancing_mad.ts b/ui/raidboss/data/07-dt/ultimate/dancing_mad.ts index d90bc2683bf..46119e5e94b 100644 --- a/ui/raidboss/data/07-dt/ultimate/dancing_mad.ts +++ b/ui/raidboss/data/07-dt/ultimate/dancing_mad.ts @@ -322,12 +322,15 @@ const forsakenOutputStrings: OutputStrings = { tower: Outputs.getTowers, leftTower: { en: 'Left Tower', + ko: '왼쪽 탑', }, rightTower: { en: 'Right Tower', + ko: '오른쪽 탑', }, towerOrBeNear: { // Used in even towers with no strategy en: '${tower} / ${near}', + ko: '${tower} / ${near}', }, avoid: { en: 'Avoid towers', @@ -335,21 +338,25 @@ const forsakenOutputStrings: OutputStrings = { fr: 'Évitez les tours', ja: '塔回避', cn: '远离塔', - ko: '기둥 피하기', + ko: '탑 피하기', tc: '遠離塔', }, outOfHitbox: Outputs.outOfHitbox, innerHitbox: { en: 'Inner Hitbox', + ko: '안쪽 히트박스', }, outerHitbox: { en: 'Outer Hitbox', + ko: '바깥쪽 히트박스', }, cone: { en: 'Cone on YOU', + ko: '나에게 부채꼴', }, spread: { en: 'Spread on YOU', + ko: '나에게 산개징', }, stack: Outputs.stackOnYou, num: { @@ -363,6 +370,7 @@ const forsakenOutputStrings: OutputStrings = { }, you: { en: 'YOU', + ko: '나', }, beNear: { en: 'Be Near', @@ -379,84 +387,111 @@ const forsakenOutputStrings: OutputStrings = { stackOnYou: Outputs.stackOnYou, stackOnYouLocation: { // Used only in first tower en: '${stack} ${location}', + ko: '${stack} ${location}', }, stackOnPlayer: { // Used only in first tower (role-based) en: 'Stack is on ${player}', + ko: '${player}에게 쉐어', }, stacksOnPlayers: { en: 'Stacks on ${players}', + ko: '${players}에게 쉐어', }, stacksOnPlayersTower: { // Used after first tower for when partner couldn't be found or none config en: '${num}${stack} + ${tower}', + ko: '${num}${stack} + ${tower}', }, stackOnYouTower: { // Used in first tower only en: '${num}${tower} + ${marker}', + ko: '${num}${tower} + ${marker}', }, markerOnYouStacksOnPlayers: { // Used only for first tower en: '${num}${marker} + ${stacks}', + ko: '${num}${marker} + ${stacks}', }, markerOnYouTowerOdds: { // Used for Odd Towers (excluding first set) en: '${num}${marker} + ${tower} + ${nearfar}', + ko: '${num}${marker} + ${tower} + ${nearfar}', }, markerOnYouTowerEvens: { // Used for Cones + Spreads (no stacks taking the towers) en: '${num}${marker} + ${tower} + ${nearfar}', + ko: '${num}${marker} + ${tower} + ${nearfar}', }, baitLeftConeOutOdds: { en: '${num}Bait Left Cone Out', + ko: '${num}왼쪽 부채꼴 바깥으로 유도', }, baitLeftConeLeftEvens: { en: '${num}Bait Left Cone Left', + ko: '${num}왼쪽 부채꼴 왼쪽으로 유도', }, leftStack: { en: '${num}Left Stack', + ko: '${num}왼쪽 쉐어', }, rightStack: { en: '${num}Right Stack', + ko: '${num}오른쪽 쉐어', }, bait: { en: '${num}Bait Cone Right or Clone Near', + ko: '${num}오른쪽 부채꼴 유도 또는 분신 유도', }, baitConeFromPlayer: { en: 'Bait Cone from ${player}', + ko: '${player}의 부채꼴 유도', }, spreadWithPlayer: { en: 'Spread with ${player}', + ko: '${player}와 산개', }, baitCloneOppositeTowers: { en: '${num}Bait Clone Opposite Towers Near', + ko: '${num}탑 반대쪽에서 분신 가까이 유도', }, mechsBowtie: { en: '${num}${mech1} + ${mech2}', + ko: '${num}${mech1} + ${mech2}', }, mechs3Bowtie: { en: '${num}${mech1} + ${mech2} + ${mech3}', + ko: '${num}${mech1} + ${mech2} + ${mech3}', }, numBeNearSpreadBowtie: { en: '${num}${near} + ${spread}', + ko: '${num}${near} + ${spread}', }, baitLeftConeOutBowtie: { en: '${num}Bait Left Cone Out', + ko: '${num}왼쪽 부채꼴 바깥으로 유도', }, baitLeftConeLeftBowtie: { en: '${num}Bait Left Cone Left', + ko: '${num}왼쪽 부채꼴 왼쪽으로 유도', }, getHitBySpreadRightBowtie: { // Used only in 5th tower for AAAABBBB en: '${num}Get Right + Hit by Spread', + ko: '${num}오른쪽으로 + 산개징 맞기', }, spreadTowersBowtie: { // Used only in last tower for AAAABBBB en: '${num}${tower} + ${spread}', + ko: '${num}${tower} + ${spread}', }, markerOnYouNoStrategy: { // Odd Towers en: '${num}${marker}', + ko: '${num}${marker}', }, mechsNoStrategy: { en: '${num}${marker} + ${mechs}', + ko: '${num}${marker} + ${mechs}', }, baitNoStrategy: { // No marker and no strategy was selected en: '${num}Bait Cone or Clone Near', + ko: '${num}부채꼴 유도 또는 분신 유도', }, baitConeOrStackNoStrategy: { en: '${num}Bait Cone or Stack', + ko: '${num}부채꼴 유도 또는 쉐어', }, }; @@ -502,9 +537,15 @@ const triggerSet: TriggerSet = { Modified ABBA: Raidplan
Bowtie AAAABBBB 4/4: Using same priority as the kroxy-rinon. (Will require Tank LB3)
Default will be Cones + Support Stack Left and Spread + DPS Stack Right, relative towers to facing in`, + ko: `4명씩 두 그룹으로 나눠 순서를 정해 탑을 처리합니다.
+ Kroxy-Rinon 3/4/1: Kefka Bin
+ 변형 ABBA: Raidplan
+ Bowtie AAAABBBB 4/4: kroxy-rinon과 같은 우선순위를 사용합니다. (3단 탱리밋 필요)
+ 기본값은 바라보는 방향 기준으로 부채꼴 + 탱힐 쉐어 왼쪽, 산개 + 딜러 쉐어 오른쪽입니다.`, }, name: { en: 'P2 Forsaken Strategy', + ko: '2페이즈 행방불명 전략', }, type: 'select', options: { @@ -514,6 +555,12 @@ const triggerSet: TriggerSet = { 'AAAABBBB (4/4), Bowtie': 'bowtie', 'Generic Calls': 'none', }, + ko: { + 'AAABBBBA (3/4/1), Kroxy-Rinon': 'kroxy-rinon', + 'ABBAABBA (1/2/2/2/1), 변형': 'abba', + 'AAAABBBB (4/4), Bowtie': 'bowtie', + '기본값': 'none', + }, }, default: 'none', }, @@ -2468,16 +2515,20 @@ const triggerSet: TriggerSet = { behind: Outputs.getBehind, cone: { en: 'Cone on YOU', + ko: '나에게 부채꼴', }, spread: { en: 'Spread on YOU', + ko: '나에게 산개징', }, stack: Outputs.stackOnYou, you: { en: 'YOU', + ko: '나', }, stacksOnPlayers: { en: 'Stacks on ${players}', + ko: '${players}에게 쉐어', }, stay: { en: 'Stay', @@ -2489,57 +2540,75 @@ const triggerSet: TriggerSet = { }, leftTower: { en: 'Left Tower', + ko: '왼쪽 탑', }, rightTower: { en: 'Right Tower', + ko: '오른쪽 탑', }, leftStack: { en: 'Left Stack', + ko: '왼쪽 쉐어', }, rightStack: { en: 'Right Stack', + ko: '오른쪽 쉐어', }, leftBaitOut: { en: 'Left Bait Out', + ko: '왼쪽 유도 바깥으로', }, baitOrStack: { en: 'Bait/Stack', + ko: '유도/쉐어', }, future: { en: 'Bait opposite Towers', + ko: '탑 반대쪽으로 유도', }, past: { en: 'Bait between Towers', + ko: '탑 사이로 유도', }, baitThenMarker: { en: '${bait} => ${marker}', + ko: '${bait} => ${marker}', }, baitThenMech: { en: '${bait} => ${mech}', + ko: '${bait} => ${mech}', }, baitThenMarkerTower: { en: '${bait} => ${marker} ${tower}', + ko: '${bait} => ${marker} ${tower}', }, baitThenTower: { en: '${bait} => ${tower}', + ko: '${bait} => ${tower}', }, baitThenStacks: { en: '${bait} => ${stacks}', + ko: '${bait} => ${stacks}', }, lastFuture: { en: 'Bait => ${action}', + ko: '유도 => ${action}', }, lastPast: { en: 'Bait => ${action}', + ko: '유도 => ${action}', }, getHitRightSpreadBowtie: { en: 'Hit by Right Spread', + ko: '오른쪽 산개 맞기', }, leftBaitLeftBowtie: { en: 'Left Bait Left', + ko: '왼쪽 유도 왼쪽으로', }, leftBaitOutBowtie: { en: 'Left Bait Out', + ko: '왼쪽 유도 바깥으로', }, }, }, @@ -3575,6 +3644,7 @@ const triggerSet: TriggerSet = { ...Directions.outputStrings16Dir, safeSpots: { en: '${dir1}/${dir2}/${dir3} Later', + ko: '${dir1}/${dir2}/${dir3} 나중에', }, }, }, @@ -3634,24 +3704,31 @@ const triggerSet: TriggerSet = { ...Directions.outputStrings16Dir, safeSpots: { en: '${dir1}/${dir2}/${dir3}', + ko: '${dir1}/${dir2}/${dir3}', }, wingsTrine: { en: '${wings} + ${trine}', + ko: '${wings} + ${trine}', }, dirWings: { en: '${dirs} + ${wings}', + ko: '${dirs} + ${wings}', }, wingsParty: { en: 'Outer 2 Rings', + ko: '바깥쪽 2번째 원', }, wingsTank: { en: 'Be Near/Far', + ko: '가까이/멀리 있기', }, east: { en: 'Eastward Trine', + ko: '동쪽 트라인', }, west: { en: 'Westward Trine', + ko: '서쪽 트라인', }, }, },