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Co-op session support #61

Description

@ZivDero

Two synchronized co-op behaviors: AI houses using map base nodes with single-player-style construction, spacing, and economy under an explicit session option; and map-defined automatic alliances by spawn group.

Constraints:

  • Both are deterministic, synchronized options - never inferred local behavior.

References: Vinifera (spawner branch, 2b809d61) UseMPAIBaseNodes scenario/house extensions - consumer checklist. Auto-ally has only design analogues (explicit alliance lists); the map-group parser is OpenTS's own.

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