Update the program to use completely Free audio files, rather than MP3 and WAV (neither is completely Free - see wikipedia). This would require finding new audio files to replace the MP3 and WAV files, perhaps in AU or OGG. Here are the instances of PlaySound (1 file):
$ fgrep -i playsound *java */*java
Senet.java: standard.PlaySound("data\\sound\\Touching Moments.mp3");
Senet.java: standard.PlaySound("data\\sound\\Alchemists Tower.mp3");
Senet.java: public void PlaySound(String s)
Senet.java: standard.PlaySound("data\\sound\\throwSound.wav");
Senet.java: standard.PlaySound("data\\sound\\illegalTurn.wav");
Senet.java: standard.PlaySound("data\\sound\\swapSound.wav");
Update the program to use completely Free audio files, rather than MP3 and WAV (neither is completely Free - see wikipedia). This would require finding new audio files to replace the MP3 and WAV files, perhaps in AU or OGG. Here are the instances of PlaySound (1 file):
$ fgrep -i playsound *java */*javaSenet.java: standard.PlaySound("data\\sound\\Touching Moments.mp3");Senet.java: standard.PlaySound("data\\sound\\Alchemists Tower.mp3");Senet.java: public void PlaySound(String s)Senet.java: standard.PlaySound("data\\sound\\throwSound.wav");Senet.java: standard.PlaySound("data\\sound\\illegalTurn.wav");Senet.java: standard.PlaySound("data\\sound\\swapSound.wav");