diff --git a/README.md b/README.md index d015f02..4ef53c3 100644 --- a/README.md +++ b/README.md @@ -2,13 +2,13 @@ A self-contained, GPU-accelerated reimagining of the classic XScreenSaver *FluidBalls* — thousands of soft-body marbles sloshing, packing, and fusing in real time, with every physics and lighting knob live-tunable from an in-browser control panel. -[![Live Demo](https://img.shields.io/badge/▶_Live_Demo-Launch_it-62d8ff?style=for-the-badge)](https://node0.github.io/fluidballsjs/) +[![Live Demo](https://img.shields.io/badge/▶_Live_Demo-Launch_it-62d8ff?style=for-the-badge)](https://node0.github.io/FluidBallsJS/)   ![WebGL2](https://img.shields.io/badge/WebGL-2-9b7cff?style=flat-square) ![No dependencies](https://img.shields.io/badge/dependencies-none-3fe6a6?style=flat-square) ![Single file](https://img.shields.io/badge/runs-from_a_single_HTML_file-f5f8ff?style=flat-square) -### ▶ [**Launch the live simulation →**](https://node0.github.io/fluidballsjs/) +### ▶ [**Launch the live simulation →**](https://node0.github.io/FluidBallsJS/) No install, no server, no build step — it runs entirely in your browser.