rather than panorama/images/hud/default/actionpanel/portrait_wide_png.vtex_c it would be either panorama/images/hud/**HUD_SKIN**/actionpanel/portrait_wide_png.vtex_c or even simply resource/flash3/images/hud_skins/**HUD_SKIN**/actionpanel/portrait_wide.png
Current way to hacky do it is listening to the inventory_update event, and have a hardcoded database of items_game.txt to get the correct pathings to the images.
rather than
panorama/images/hud/default/actionpanel/portrait_wide_png.vtex_cit would be eitherpanorama/images/hud/**HUD_SKIN**/actionpanel/portrait_wide_png.vtex_cor even simplyresource/flash3/images/hud_skins/**HUD_SKIN**/actionpanel/portrait_wide.pngCurrent way to hacky do it is listening to the
inventory_updateevent, and have a hardcoded database ofitems_game.txtto get the correct pathings to the images.Get the rest of the images into the correct folder, with a panorama file to compile them allSwitch everything toraw://so we don't need to.