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NFS: Would be nice if unity-zed could tell Zed .uss files are like .css files and .umxl files are like xml files. #14

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@trsoluti

Thanks for this product, by the way, I really like it!

I'm using the UiDocument mechanism to do my Unity User Interface, and following a tutorial to do all this stuff manually instead of using UI Builder. Every time I open a USS file, I need to tell Zed manually that it is actually a css file so I can get the syntax highlighting and code completion from vscode-css-language server.

It would be great if unity-zed could do this for me when setting up the project.

Thanks in advance.

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