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Projectile.java
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218 lines (137 loc) · 2.49 KB
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import java.awt.Color;
import java.awt.image.BufferedImage;
public class Projectile implements Mobile, Drawable
{
double x, y, xVel, yVel, decayFactor = 1, size = 10;
Shooter source;
int allegiance = 1;
Projectile()
{
x = y = xVel = yVel = 0;
}
Projectile(double x, double y)
{
this.x = x;
this.y = y;
}
Projectile(double x, double y, double xVel, double yVel)
{
this.x = x;
this.y = y;
this.xVel = xVel;
this.yVel = yVel;
}
Projectile(Shooter source, double xVel, double yVel)
{
this.source = source;
allegiance = source.getAllegiance();
this.x = source.getX();
this.y = source.getY();
this.xVel = xVel;
this.yVel = yVel;
}
public void cXVel(double in)
{
xVel += in;
}
public void cYVel(double in)
{
yVel += in;
}
public void cX(double in)
{
x += in;
}
public void cY(double in)
{
y += in;
}
@Override
public void setX(double in)
{
x = in;
}
@Override
public void setY(double in)
{
y = in;
}
@Override
public void setXVel(double in)
{
xVel = in;
}
@Override
public void setYVel(double in)
{
yVel = in;
}
public void setDecayFactor(double in)
{
decayFactor = in;
}
public void setImage(String path)
{
return;
}
@Override
public double getX()
{
return x;
}
@Override
public double getY()
{
return y;
}
@Override
public double getXVel()
{
return xVel;
}
@Override
public double getYVel()
{
return yVel;
}
public double getDecayFactor()
{
return decayFactor;
}
@Override
public Color getColor()
{
return Color.BLACK;
}
@Override
public double getSizeX()
{
return size;
}
public double getSizeY()
{
return size;
}
public double getSize()
{
return size;
}
public double getRot()
{
return 0;
}
public boolean textured()
{
return false;
}
public BufferedImage getImage()
{
return null;
}
public int compareTo(Object o)
{
if(o instanceof Player)
return -1;
return 0;
}
}