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Auditory Continued - State of affairs #18

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@ItsSyfe

Making this as a sorta update on this mod and why it's been left so long as it is.

I originally ported this mod more as a thing for someone else who wanted it on a newer version, which after getting some interest in a Discord server I decided to publish it on Modrinth so that it was more easily accessible for people. After some interest I continued updating it in line with Minecraft version updates until 1.21 where I then lost interest in it more so but I was also contacted (#9) by the original developer sydneybeanmc, I had a brief chat with them on Discord where they showed interest in continuing development of the mod so I was happy to leave Auditory Continued as is and let them take over from there.

Though it ended up that nothing happened with the mod and it has since been marked as archived and discontinued, though now I've once again decided that i want to pick the mod back up and continue development on it.

This will entail a fairly large rewrite of the codebase and way that the mod is managed as I've learnt many things in the modding ecosystem since and want to have this mod properly written so that it's easier to work on in the future, it may take some time but I do intend to continue updating it and providing proper support now but life (specifically uni and my job) will take presidence over this mod when push comes to shove.

I'm going to be putting updates and whatnot in a Discord server as well as hopefully saying in there when I'm taking a break etc. So feel free to join there if you care about the development and that I guess.

My plans for right now are to rewrite the build system to be built on Stonecutter for easier multi-version development using 1.21 as the current base and then eventually porting to newer versions as well as NeoForge down the line.

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