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Suggestion: Drawable #41

@johnnybigoode-zz

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@johnnybigoode-zz

So I'm looking at H2D docs making some silly examples to understand what can be achieved.

2020-05-23_17-13-12

The gif is just that I'm happy because this is the kind of engine I was looking when I tried Unity and Godot.

That being said... The docs state that Each Drawable (including h2d.Bitmap) has several properties that can be manipulated: and among them I could use blendMode.

Welp, the properties are not from Drawable, they are from h2d.Object.

Erm, is this correct?

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