When players get too far they simulate or render any chunks and get stuck if the player isnt there. especially a problem when you just want to watch them in spectator mode and already have spectator generates chunks to true. unrendered area flashes in a potentially hazardous way until the player comes out of spectator into creative or survival
When players get too far they simulate or render any chunks and get stuck if the player isnt there. especially a problem when you just want to watch them in spectator mode and already have spectator generates chunks to true. unrendered area flashes in a potentially hazardous way until the player comes out of spectator into creative or survival