Since we have many places in the code where game entities refer to their Game instance, we could create a GameEntity property to make references more convenient.
In other words, self.game could be provided in every game object without needs to pick the reference on place.
Since we have many places in the code where game entities refer to their Game instance, we could create a GameEntity property to make references more convenient.
In other words,
self.gamecould be provided in every game object without needs to pick the reference on place.