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4k Spout / GL texture over network? #209

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@antithing

Hi, and thank you for making this code available.

My use case is the following:

Capture 4 x GLuint textures simultaneously using Spout
Send each to a different machine over a network.
Receive each, and stream via spout to a third party application on each machine.

Can this be done with this framework?

Is there any example code that does a similar thing?

Thank you.

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