NotifyIcon.Create() currently only supports loading icons from a file path. It would be useful to support loading icons from other sources as well, such as embedded resources via Assembly.GetManifestResourceStream().
Would it be possible to add an overload that accepts icon data directly, for example:
NotifyIcon.Create(byte[] iconData, IReadOnlyList<MenuItem> menuItems);
NotifyIcon.Create()currently only supports loading icons from a file path. It would be useful to support loading icons from other sources as well, such as embedded resources viaAssembly.GetManifestResourceStream().Would it be possible to add an overload that accepts icon data directly, for example: