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Sound Names

  • These are the strings you can give to functions that take a soundName as input
  • If you want a random similar sound then you can remove the number from the sound name of your choice
  • If a sound isn't working then there might be an error in your console explaining why

beep bow bucketEmpty1 bucketEmpty2 bucketEmpty3 bucketFill1 bucketFill2 bucketFill3 bullet_shell_bounce_general_07 bullet_shell_bounce_general_08 burp cannonFire1 cannonFire2 cannonFire3 cashRegister caveGolem1 caveGolem2 caveGolem3 caveGolem4 chestClose chestOpen cloth1 cloth2 cloth3 cloth4 cowMoo1 cowMoo2 cowMoo3 doorClose doorClose2 doorOpen-bloxd1 doorOpen-bloxd2 drink eat1 equip_leather1 exp_collect exp_levelup fallsmall glass1 glass2 glass3 grass1 grass2 grass3 grass4 gravel1 gravel2 gravel3 gravel4 headshot_04 headshot_06 headshot_08 headshot_11 hit1 hit2 hit3 hoeTill1 hoeTill2 hoeTill3 hoeTill4 pickUp pigOink1 pigOink2 pigOink3 pigOink4 pigOink5 pistol_cock_01 pistol_cock_02 pistol_cock_03 pistol_cock_06 pistol_magazine_load_01 pistol_magazine_load_02 pistol_magazine_load_03 pistol_magazine_unload_01 pistol_magazine_unload_02 pistol_magazine_unload_03 pistol_shot_01 pistol_shot_02 pistol_shot_03 pistol_shot_04 pistol_shot_05 rifle_cock_01 rifle_cock_02 rifle_magazine_load_01 rifle_magazine_load_02 rifle_magazine_load_03 rifle_magazine_unload_01 rifle_magazine_unload_02 rifle_magazine_unload_04 rifle_shot_01 rifle_shot_02 rifle_shot_03 rifle_shot_04 sand1 sand2 sand3 sand4 semiAuto_cock_01 semiAuto_cock_02 semiAuto_cock_03 semiAuto_cock_04 semiAuto_cock_05 semiAuto_first_shot_01 semiAuto_magazine_load_01 semiAuto_magazine_load_02 semiAuto_magazine_load_03 semiAuto_magazine_load_04 semiAuto_magazine_load_05 semiAuto_magazine_unload_01 semiAuto_magazine_unload_02 semiAuto_magazine_unload_03 semiAuto_magazine_unload_04 semiAuto_shot_01 semiAuto_shot_02 semiAuto_shot_03 semiAuto_shot_04 semiAuto_shot_05 semiAuto_shot_06 semiAuto_shot_07 semiAuto_shot_08 semiAuto_tail_only_shot_01 sheepBaa1 sheepBaa2 sheepBaa3 sheepBaa4 shotgun_cock_01 shotgun_cock_02 shotgun_cock_03 shotgun_cock_04 shotgun_cock_05 shotgun_load_bullet_01 shotgun_load_bullet_02 shotgun_load_bullet_03 shotgun_load_bullet_04 shotgun_load_bullet_05 shotgun_load_bullet_06 shotgun_load_bullet_07 shotgun_load_bullet_08 shotgun_shot_01 shotgun_shot_02 shotgun_shot_03 shotgun_shot_04 snow1 snow2 snow3 snow4 splash1 step_cloth1 step_cloth2 step_cloth3 step_cloth4 step_grass1 step_grass2 step_grass3 step_grass4 step_grass5 step_gravel1 step_gravel2 step_gravel3 step_gravel4 step_sand2 step_sand3 step_sand4 step_sand5 step_snow1 step_snow2 step_snow3 step_snow4 step_stone1 step_stone2 step_stone3 step_stone4 step_stone5 step_stone6 step_wood1 step_wood2 step_wood3 step_wood4 step_wood5 step_wood6 stone1 stone2 stone3 stone4 submachine_cock_01 submachine_cock_02 submachine_cock_03 submachine_cock_04 submachine_first_shot_01 submachine_magazine_load_01 submachine_magazine_load_02 submachine_magazine_load_03 submachine_magazine_load_04 submachine_magazine_unload_01 submachine_magazine_unload_02 submachine_magazine_unload_03 submachine_shot_01 submachine_shot_02 submachine_shot_03 submachine_shot_04 submachine_shot_05 submachine_shot_06 submachine_shot_07 submachine_shot_08 submachine_shot_09 submachine_tail_only_shot_01 successfulBowHit sweep6 trapdoorOpen wood1 wood2 wood3 wood4 ZombieGrunt1 ZombieGrunt2 ZombieGrunt3 ZombieHurt1 ZombieHurt2 ZombieHurt3 ZombieHurt4 bass bassattack bd harp_pling hat levelup snare