Modpack Version
1.0.0 rc7
Describe the issue
Originally, I had an issue with nether fortresses generating properly without being skipped due to overlap with fossiles, unfortunately I don't have a log with that because I deleted my nether chunk data and then was able to TP to one of the locations and have it generate properly.
Now, I am having an issue with Ancient Temples generating in The Otherside. I tried normal pathing to one with an explorer compass, and then I tried TP'ing to 3 with varying adjustments on exactlness, but ever time it says in the server logs that it didn't generate due to overlap with itself.
Example Log lines (this is me trying to TP exactly to it, then to the area of a new one instead of exactly on it):
[21:05:59] [Server thread/INFO] [explorerscompass/]: SearchWorkerManager 7fbed13b: RandomSpreadSearchWorker starting with 5000 max radius, 50000 max samples
[21:05:59] [Server thread/INFO] [explorerscompass/]: SearchWorkerManager 7fbed13b: RandomSpreadSearchWorker succeeded with 541 radius, 2 samples
[21:06:15] [Worker-Main-3/INFO] [me.ka.ov.Overlapless/]: Section at [-4032, {minY: 10, maxY: 68}, -176] is occupied by structure deeperdarker:ancient_temple. Skipping the generation of deeperdarker:ancient_temple at [-4032, {minY: 10, maxY: 68}, -176]
[21:06:15] [Server thread/INFO] [minecraft/MinecraftServer]: [[3] SudoAlias: Teleported [3] SudoAlias to -4031.500000, 50.000000, -175.500000]
[21:06:51] [Server thread/INFO] [explorerscompass/]: SearchWorkerManager 7fbed13b: RandomSpreadSearchWorker starting with 5000 max radius, 50000 max samples
[21:06:51] [Server thread/INFO] [explorerscompass/]: SearchWorkerManager 7fbed13b: RandomSpreadSearchWorker succeeded with 956 radius, 11 samples
[21:07:09] [Worker-Main-11/INFO] [me.ka.ov.Overlapless/]: Section at [-4880, {minY: 9, maxY: 67}, -624] is occupied by structure deeperdarker:ancient_temple. Skipping the generation of deeperdarker:ancient_temple at [-4880, {minY: 9, maxY: 67}, -624]
[21:07:09] [Server thread/INFO] [minecraft/MinecraftServer]: [[3] SudoAlias: Teleported [3] SudoAlias to -4849.500000, 20.000000, -599.500000]
It is my understanding with reading the documentation for StructureOverlapless, that I may be able to resolve this by adding the Ancient Temples to the StructureOverlapless config. While this may resolve my issue personally, and I will give it a shot, I thought maybe this is a bigger issue that needed to be addressed in the modpack as a whole. If it is an issue with the Ancient Temples, it may be worth reviewing other primary progression structures like Nether Fortresses to ensure they are also on the list of unskippable structures in Overlapless.
Modpack Version
1.0.0 rc7
Describe the issue
Originally, I had an issue with nether fortresses generating properly without being skipped due to overlap with fossiles, unfortunately I don't have a log with that because I deleted my nether chunk data and then was able to TP to one of the locations and have it generate properly.
Now, I am having an issue with Ancient Temples generating in The Otherside. I tried normal pathing to one with an explorer compass, and then I tried TP'ing to 3 with varying adjustments on exactlness, but ever time it says in the server logs that it didn't generate due to overlap with itself.
Example Log lines (this is me trying to TP exactly to it, then to the area of a new one instead of exactly on it):
[21:05:59] [Server thread/INFO] [explorerscompass/]: SearchWorkerManager 7fbed13b: RandomSpreadSearchWorker starting with 5000 max radius, 50000 max samples
[21:05:59] [Server thread/INFO] [explorerscompass/]: SearchWorkerManager 7fbed13b: RandomSpreadSearchWorker succeeded with 541 radius, 2 samples
[21:06:15] [Worker-Main-3/INFO] [me.ka.ov.Overlapless/]: Section at [-4032, {minY: 10, maxY: 68}, -176] is occupied by structure deeperdarker:ancient_temple. Skipping the generation of deeperdarker:ancient_temple at [-4032, {minY: 10, maxY: 68}, -176]
[21:06:15] [Server thread/INFO] [minecraft/MinecraftServer]: [[3] SudoAlias: Teleported [3] SudoAlias to -4031.500000, 50.000000, -175.500000]
[21:06:51] [Server thread/INFO] [explorerscompass/]: SearchWorkerManager 7fbed13b: RandomSpreadSearchWorker starting with 5000 max radius, 50000 max samples
[21:06:51] [Server thread/INFO] [explorerscompass/]: SearchWorkerManager 7fbed13b: RandomSpreadSearchWorker succeeded with 956 radius, 11 samples
[21:07:09] [Worker-Main-11/INFO] [me.ka.ov.Overlapless/]: Section at [-4880, {minY: 9, maxY: 67}, -624] is occupied by structure deeperdarker:ancient_temple. Skipping the generation of deeperdarker:ancient_temple at [-4880, {minY: 9, maxY: 67}, -624]
[21:07:09] [Server thread/INFO] [minecraft/MinecraftServer]: [[3] SudoAlias: Teleported [3] SudoAlias to -4849.500000, 20.000000, -599.500000]
It is my understanding with reading the documentation for StructureOverlapless, that I may be able to resolve this by adding the Ancient Temples to the StructureOverlapless config. While this may resolve my issue personally, and I will give it a shot, I thought maybe this is a bigger issue that needed to be addressed in the modpack as a whole. If it is an issue with the Ancient Temples, it may be worth reviewing other primary progression structures like Nether Fortresses to ensure they are also on the list of unskippable structures in Overlapless.