Is there anyway to make the HConsed pointers allocate using some memory pool? For example the ArenaArc type in shared_arena looks pretty compatible with std::sync::Arc, and it would help a lot for applications where a large number of objects needs to be allocated and deallocated.
Is there anyway to make the
HConsedpointers allocate using some memory pool? For example theArenaArctype in shared_arena looks pretty compatible withstd::sync::Arc, and it would help a lot for applications where a large number of objects needs to be allocated and deallocated.